Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,607 Active2,934 Wipes · 3 h91 48 h

Station XX-6356 · recording

Killer

Online 201.185.131.163:28015 checked 10m ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#6,356
top 29%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-6356 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 21:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0004:0021:0022:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 01:04 UTC1h ago – – – – – 1
Tue 27 Oct, 01:48 UTC2d ago – – – – – 1
Mon 26 Oct, 00:42 UTC3d ago M0.0steady 1 – 1 days 1
Fri 23 Oct, 21:36 UTC5d ago M0.0steady 1 – 2.1 days 1
Thu 22 Oct, 18:53 UTC6d ago M0.0steady 1 – 1.1 days 1
Tue 20 Oct, 23:56 UTC8d ago M0.0steady 1 – 1.8 days 1
Tue 20 Oct, 00:57 UTC9d ago M0.0steady 1 – 1 days 1
Sun 11 Oct, 18:30 UTC17d ago M0.0steady 1 held half 8.3 days 1
Sat 3 Oct, 18:43 UTC25d ago M0.0rising 1 – 8 days 0
Thu 1 Oct, 22:10 UTC FW27d ago M0.0steady 1 – 1.9 days 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 122 on average
69/ 300
EU Hub 01 EU · groups of 1000+ · 24 on average
8/ 3300
RaidLab groups of 8+ · 23 on average
200/ 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average
4/ 300
A Shockbyte Rust Server groups of 8+ · 2 on average
1/ 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Killer?

The map on Killer is procedural, produced by the game.

Which settings and rules apply on Killer?

No gather rate appears in the name of Killer. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Killer right now?

1 of the 1 slots on Killer are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.

How does Killer rank against other Rust servers?

On player hours for the past week, Killer sits at #6,356, which puts it inside the top 29% of every ranked server.

Server facts

How reliably does Killer stay online?

Right now, you can reach Killer. Of the 168 hours in the last 7 full days, it was up for 28, or 17% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Killer hosted?

No region is published by Killer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 201.185.131.163:28015 is the address it uses.

What build of Rust does Killer use?

Rust network protocol 2635 and build 168909 on Windows is what Killer runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Killer wipe, and on which days?

None of the resets at Killer counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Lists and tags

What do the server tags on Killer mean?

The game's server browser reads the tags Killer publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Killer appear?

The Rust Server Trends lists that take in Killer are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto Killer?

You can connect by pressing F1 in Rust and typing client.connect 201.185.131.163:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. With the server full at the moment, a queue is likely.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.