Rust Server TrendsSeismic network · station log
Recording Stations11,604 Players34,824 Active2,902 Wipes · 3 h67 48 h

Station XX-13792 · no signal

Rust Legacy Definitive - Teste Save Singleplayer

Offline 200.152.6.35:28015 checked 25d ago

modded
Connect
Players now
1/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,792
top 60%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13792 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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75/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
79/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
36/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
10/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Rust Legacy Definitive - Teste Save Singleplayer?

No gather rate appears in the name of Rust Legacy Definitive - Teste Save Singleplayer. The group limit is not published. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Rust Legacy Definitive - Teste Save Singleplayer right now?

A reading taken now finds Rust Legacy Definitive - Teste Save Singleplayer offline; the most recent activity was 25 days 17 hours ago.

How does Rust Legacy Definitive - Teste Save Singleplayer rank against other Rust servers?

On player hours for the past week, Rust Legacy Definitive - Teste Save Singleplayer sits at #13,792, which puts it inside the top 60% of every ranked server.

Operator and location

How reliably does Rust Legacy Definitive - Teste Save Singleplayer stay online?

As recorded now, Rust Legacy Definitive - Teste Save Singleplayer is not reachable, the last contact having been 25 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 2 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rust Legacy Definitive - Teste Save Singleplayer hosted?

Nothing about a region comes from Rust Legacy Definitive - Teste Save Singleplayer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 200.152.6.35:28015.

Which Rust version is Rust Legacy Definitive - Teste Save Singleplayer running?

Rust network protocol 1069 on Windows is what Rust Legacy Definitive - Teste Save Singleplayer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rust Legacy Definitive - Teste Save Singleplayer wipe, and on which days?

Too few wipes of Rust Legacy Definitive - Teste Save Singleplayer are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.

Server tags

What do the server tags on Rust Legacy Definitive - Teste Save Singleplayer mean?

These are the tags Rust Legacy Definitive - Teste Save Singleplayer publishes for the browser to read: mp250 (Max players): 250 slots are available; v1069 (Protocol): Game protocol 1069: to join, your game must match this version; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; rust (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Legacy Definitive - Teste Save Singleplayer appear?

You will find Rust Legacy Definitive - Teste Save Singleplayer on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

How to join

What steps get you onto Rust Legacy Definitive - Teste Save Singleplayer?

Enter client.connect 200.152.6.35:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as rust,modded,mp250,v1069

Game

mp250
Max players 250 slots are available.
v1069
Protocol Game protocol 1069: to join, your game must match this version.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rust
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.