Station XX-11746 · no signal
My Local Server
Offline 2.63.25.148:28015 checked 37d ago
- Players now
- 2/ 10
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,746
- no region published
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 17:57 UTC37d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Local Server?
My Local Server uses a procedural map, which the game generates.
Which settings and rules apply on My Local Server?
No gather rate appears in the name of My Local Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Player counts
How many players are recorded on My Local Server right now?
A reading taken now finds My Local Server offline; the most recent activity was 37 days 4 hours ago.
How does My Local Server rank against other Rust servers?
Over the last seven days, My Local Server recorded enough player hours to reach #11,746 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does My Local Server stay online?
My Local Server is down at the moment; the last recorded contact was 37 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does My Local Server run from?
Nothing about a region comes from My Local Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 2.63.25.148:28015.
Which Rust version is My Local Server running?
Rust network protocol 2633 and build 164530 on Windows is what My Local Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on My Local Server?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does My Local Server wipe, and on which days?
The rhythm of My Local Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 37 days 4 hours is how long the current world has been running.
Server tags
What do the server tags on My Local Server mean?
The game's server browser reads the tags My Local Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Local Server appear?
These Rust Server Trends lists include My Local Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to My Local Server?
Enter client.connect 2.63.25.148:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.