Station XX-3856 · recording
Lust Perchance
Online 2.24.172.3:28015 checked 10m ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,856
- top 17%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 11:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 16:01 UTC16d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Lust Perchance?
Generated by the game, the map on Lust Perchance is procedural, size 4,750 with seed 2110744718. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Lust Perchance?
No gather rate appears in the name of Lust Perchance. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Lust Perchance?
At this moment, Lust Perchance records 1 players across 10 slots. Across seven days this server recorded an average of 1 players and a peak of 3. The last 48 hours show their highest activity at 23:00 UTC, averaging 2 players.
How does Lust Perchance rank against other Rust servers?
The last seven days of player hours place Lust Perchance at #3,856, in the top 17% of all ranked servers.
Server facts
How reliably does Lust Perchance stay online?
Lust Perchance is up at the moment. Going by the uptime figure it reports, it restarted about 2 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 161, or 96% of the time. 10 October 2026 is when Rust Server Trends first recorded it.
Does Lust Perchance hold a steady tick rate?
The 48-hour average is 57 server fps; 30 is the lowest observed. The world held up to 127,983 entities at its peak, buildings and deployables included. Its highest memory use was 4,496 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Lust Perchance hosted?
Nothing about a region comes from Lust Perchance. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 2.24.172.3:28015 is the address it uses.
Which Rust version is Lust Perchance running?
On Linux, Lust Perchance runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Lust Perchance?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does Lust Perchance wipe, and on which days?
Too few wipes of Lust Perchance are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 16 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on Lust Perchance mean?
These are the tags Lust Perchance publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Lust Perchance appear?
You will find Lust Perchance on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Lust Perchance?
Enter client.connect 2.24.172.3:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.