Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players56,361 Active3,397 Wipes · 3 h135 48 h

Station XX-14518 · no signal

Bich Nuts

Offline 199.192.152.167:28016 checked 9d ago

biweekly wipes moddedcarbon
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,518
top 66%
Last wipe
24d ago
biweekly schedule
Next wipe
3d 16h
Sat 31 Oct, 16:30 UTC
Seismic record · station XX-14518 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep17 Oct21 Oct25 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 16:30 UTC, in 3d 16h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 3d 16hSat 31 Oct, 16:30 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 17d 16hSat 14 Nov, 16:30 UTC
  4. 31d 16hSat 28 Nov, 16:30 UTC
  5. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 16:30 UTC24d ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 37 on average
51/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average
1/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
2/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average
4/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average
4/ 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 5 on average
0/ 20
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Bich Nuts?

The map on Bich Nuts is procedural, produced by the game.

Which settings and rules apply on Bich Nuts?

You will find no gather rate in the name of Bich Nuts. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Bich Nuts right now?

Bich Nuts is not responding at this moment and is offline, last seen 9 days 10 hours ago.

How does Bich Nuts rank against other Rust servers?

The last seven days of player hours place Bich Nuts at #14,518, in the top 66% of all ranked servers.

Operator and location

How reliably does Bich Nuts stay online?

No contact with Bich Nuts right now, and the last recorded contact was 9 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Bich Nuts hosted?

No region is published by Bich Nuts. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 199.192.152.167:28016 is the address it uses.

What build of Rust does Bich Nuts use?

Rust network protocol 2634 and build 167781 on Windows is what Bich Nuts runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Bich Nuts wipe, and on which days?

Its schedule cannot be confirmed, as too few of Bich Nuts's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Saturday 31 October at 16:30 UTC. The present world dates from 24 days 7 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on Bich Nuts mean?

Tags published by Bich Nuts and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Bich Nuts appear?

These Rust Server Trends lists include Bich Nuts: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

How do you connect to Bich Nuts?

To join, enter client.connect 199.192.152.167:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.