Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players66,602 Active3,516 Wipes · 3 h198 48 h

Station XX-5227 · recording

F1 Admin - Builder's Paradise

Online 199.126.96.233:28315 checked 10m ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,227
top 24%
No wipes
resets
15 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-5227 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 04:00 UTC
Peak · 48 h
2most players in any hour
Events picked
4wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 03:44 UTC8h ago – – – – – 2
Wed 28 Oct, 18:13 UTC18h ago – – – – – 1
Wed 28 Oct, 04:18 UTC1d ago – – – – – 0
Wed 28 Oct, 03:55 UTC1d ago – – – – – 2
Wed 28 Oct, 03:20 UTC1d ago – – – – – 2
Sun 25 Oct, 02:57 UTC4d ago – – – – – 0
Sun 25 Oct, 02:31 UTC4d ago – – – – – 1
Sat 24 Oct, 16:23 UTC4d ago – – – – – 2
Sat 24 Oct, 15:30 UTC4d ago – – – – – 1
Sat 24 Oct, 14:51 UTC4d ago – – – – – 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный день EU · groups of 15+ · 1x · biweekly · 1 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on F1 Admin - Builder's Paradise?

Generated by the game, the map on F1 Admin - Builder's Paradise is procedural, size 3,333 with seed 1375665015. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on F1 Admin - Builder's Paradise?

The name of F1 Admin - Builder's Paradise gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on F1 Admin - Builder's Paradise right now?

At this moment, F1 Admin - Builder's Paradise records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 2 players.

How does F1 Admin - Builder's Paradise rank against other Rust servers?

The last seven days of player hours place F1 Admin - Builder's Paradise at #5,227, in the top 24% of all ranked servers.

Server details

How reliably does F1 Admin - Builder's Paradise stay online?

F1 Admin - Builder's Paradise is up at the moment. Its reported uptime points to a restart about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does F1 Admin - Builder's Paradise perform under load?

Across the last 48 hours it averaged 32 server fps, with a floor of 27. The world held up to 73,569 entities at its peak, buildings and deployables included. Its highest memory use was 2,984 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does F1 Admin - Builder's Paradise run from?

Nothing about a region comes from F1 Admin - Builder's Paradise. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 199.126.96.233:28315.

Which Rust version is F1 Admin - Builder's Paradise running?

Rust network protocol 2635 and build 168909 on Linux is what F1 Admin - Builder's Paradise runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does F1 Admin - Builder's Paradise wipe, and on which days?

None of the resets at F1 Admin - Builder's Paradise counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on F1 Admin - Builder's Paradise mean?

Tags published by F1 Admin - Builder's Paradise and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does F1 Admin - Builder's Paradise appear?

These Rust Server Trends lists include F1 Admin - Builder's Paradise: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Connecting

How do you connect to F1 Admin - Builder's Paradise?

Enter client.connect 199.126.96.233:28315 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/t3NXGPyAYC.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.