Station XX-15960 · no signal
Skunk City PvP/PvE OG Drug Server
Offline 198.96.88.251:28080 checked 24d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,960
- top 71%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 10:54 UTC27d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 1 Oct, 22:00 UTC FW27d ago | M0.3▲rising | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Skunk City PvP/PvE OG Drug Server?
Skunk City PvP/PvE OG Drug Server runs a procedural map of size 4,500 with seed 656120241, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Monterose Island.
Which settings and rules apply on Skunk City PvP/PvE OG Drug Server?
No gather rate appears in the name of Skunk City PvP/PvE OG Drug Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Skunk City PvP/PvE OG Drug Server?
No players are recorded on Skunk City PvP/PvE OG Drug Server at this moment; it is offline, and the last sighting was 24 days 16 hours ago.
How does Skunk City PvP/PvE OG Drug Server rank against other Rust servers?
Over the last seven days, Skunk City PvP/PvE OG Drug Server recorded enough player hours to reach #15,960 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does Skunk City PvP/PvE OG Drug Server stay online?
Skunk City PvP/PvE OG Drug Server is down at the moment; the last recorded contact was 24 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Skunk City PvP/PvE OG Drug Server run from?
A region is not published by Skunk City PvP/PvE OG Drug Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 198.96.88.251:28080.
What build of Rust does Skunk City PvP/PvE OG Drug Server use?
On Windows, Skunk City PvP/PvE OG Drug Server runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Skunk City PvP/PvE OG Drug Server?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Skunk City PvP/PvE OG Drug Server run its wipes?
Too few wipes of Skunk City PvP/PvE OG Drug Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days.
Server tags
What do the server tags on Skunk City PvP/PvE OG Drug Server mean?
The game's server browser reads the tags Skunk City PvP/PvE OG Drug Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Skunk City PvP/PvE OG Drug Server appear?
These Rust Server Trends lists include Skunk City PvP/PvE OG Drug Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Skunk City PvP/PvE OG Drug Server?
You can connect by pressing F1 in Rust and typing client.connect 198.96.88.251:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
