Station XX-15341 · recording
Studio V
Online 198.73.57.134:28025 checked 9m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 83d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Studio V?
Generated by the game, the map on Studio V is procedural, size 5,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on Studio V?
You will find no gather rate in the name of Studio V. 12 players is the most a group can hold. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Studio V?
A reading taken now shows 0 players on Studio V, which has 30 slots. The population averaged 0 players over the past week.
How does Studio V rank against other Rust servers?
On player hours for the past week, Studio V sits at #15,341, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Studio V stay online?
As recorded now, Studio V is running. The uptime it reports puts its last restart about 30 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does Studio V hold a steady tick rate?
Its average server fps over the last 48 hours was 109, and it never dropped below 86. Buildings, deployables and all the rest of the world's entities brought it to a high of 44,999. Its highest memory use was 3,869 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Studio V hosted?
A region is not published by Studio V. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 198.73.57.134:28025.
Which Rust version is Studio V running?
On Windows, Studio V runs Rust network protocol 2632 and build 160450. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Studio V wipe, and on which days?
On record so far are too few of Studio V's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 83 days 4 hours.
Server tags
What do the server tags on Studio V mean?
These are the tags Studio V publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): The server has 30 slots; ts12 (Group limit): Teams are capped at 12 players; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160450 (Build): The game build is 160450; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Studio V appear?
You will find Studio V on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Studio V?
Enter client.connect 198.73.57.134:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.