Station US-15335 · recording
Rett's_Fent_Land-US
Online 198.73.57.131:28035 checked 9m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 149d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rett's_Fent_Land-US?
Generated by the game, the map on Rett's_Fent_Land-US is procedural, size 4,000 with seed 62901634. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rett's_Fent_Land-US?
You will find no gather rate in the name of Rett's_Fent_Land-US. The limit for a group is 4 players (quad). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rett's_Fent_Land-US?
0 of the 30 slots on Rett's_Fent_Land-US are filled right now. Averaged across the last seven days, the population was 0 players.
How does Rett's_Fent_Land-US rank against other Rust servers?
On player hours for the past week, Rett's_Fent_Land-US sits at #15,335, which puts it inside the top 69% of every ranked server. The ranking for quad puts it at #618.
Server details
How reliably does Rett's_Fent_Land-US stay online?
As recorded now, Rett's_Fent_Land-US is running. Going by the uptime figure it reports, it restarted about 43 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Rett's_Fent_Land-US perform under load?
The 48-hour average is 107 server fps; 91 is the lowest observed. At its highest, it carried 90,672 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,487 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rett's_Fent_Land-US run from?
The name of Rett's_Fent_Land-US points to North America though it publishes no region tag, and its region code is us4. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 198.73.57.131:28035.
What build of Rust does Rett's_Fent_Land-US use?
On Windows, Rett's_Fent_Land-US runs Rust network protocol 2625 and build 152897. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Rett's_Fent_Land-US wipe, and on which days?
The rhythm of Rett's_Fent_Land-US cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 149 days 18 hours is how long the current world has been running.
Server tags
What do the server tags on Rett's_Fent_Land-US mean?
These are the tags Rett's_Fent_Land-US publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts4 (Group limit): The team limit is 4; v2625 (Protocol): Game protocol 2625: to join, your game must match this version; cs152897 (Build): Game build: 152897; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus4 (Region code): The region code for this server is us4; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rett's_Fent_Land-US appear?
The Rust Server Trends lists that take in Rett's_Fent_Land-US are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Connecting
What steps get you onto Rett's_Fent_Land-US?
You can connect by pressing F1 in Rust and typing client.connect 198.73.57.131:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.