Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players82,642 Active3,762 Wipes · 3 h274 48 h

Station US-15335 · recording

Rett's_Fent_Land-US

Online 198.73.57.131:28035 checked 9m ago

quad moddedcarbon
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
149d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station US-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co -Us Mondays NA · quad · 6 on average
16/ 300
0/ 50
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 56 on average
18/ 200
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 28 on average
2/ 100
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 12 on average
8/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
0/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rett's_Fent_Land-US?

Generated by the game, the map on Rett's_Fent_Land-US is procedural, size 4,000 with seed 62901634. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rett's_Fent_Land-US?

You will find no gather rate in the name of Rett's_Fent_Land-US. The limit for a group is 4 players (quad). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Rett's_Fent_Land-US?

0 of the 30 slots on Rett's_Fent_Land-US are filled right now. Averaged across the last seven days, the population was 0 players.

How does Rett's_Fent_Land-US rank against other Rust servers?

On player hours for the past week, Rett's_Fent_Land-US sits at #15,335, which puts it inside the top 69% of every ranked server. The ranking for quad puts it at #618.

Server details

How reliably does Rett's_Fent_Land-US stay online?

As recorded now, Rett's_Fent_Land-US is running. Going by the uptime figure it reports, it restarted about 43 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Rett's_Fent_Land-US perform under load?

The 48-hour average is 107 server fps; 91 is the lowest observed. At its highest, it carried 90,672 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,487 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rett's_Fent_Land-US run from?

The name of Rett's_Fent_Land-US points to North America though it publishes no region tag, and its region code is us4. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 198.73.57.131:28035.

What build of Rust does Rett's_Fent_Land-US use?

On Windows, Rett's_Fent_Land-US runs Rust network protocol 2625 and build 152897. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Rett's_Fent_Land-US wipe, and on which days?

The rhythm of Rett's_Fent_Land-US cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 149 days 18 hours is how long the current world has been running.

Server tags

What do the server tags on Rett's_Fent_Land-US mean?

These are the tags Rett's_Fent_Land-US publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts4 (Group limit): The team limit is 4; v2625 (Protocol): Game protocol 2625: to join, your game must match this version; cs152897 (Build): Game build: 152897; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus4 (Region code): The region code for this server is us4; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rett's_Fent_Land-US appear?

The Rust Server Trends lists that take in Rett's_Fent_Land-US are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Connecting

What steps get you onto Rett's_Fent_Land-US?

You can connect by pressing F1 in Rust and typing client.connect 198.73.57.131:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$rus4,v2625,gmrust,cs152897,ts4,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players The server has 30 slots.
ts4
Group limit The team limit is 4.
v2625
Protocol Game protocol 2625: to join, your game must match this version.
cs152897
Build Game build: 152897.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus4
Region code The region code for this server is us4.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.