Station XX-15351 · no signal
Ron's Rust Server
Offline 198.44.133.2:28015 checked 7d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,351
- top 70%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 05:54 UTC20d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Ron's Rust Server?
A procedural map runs on Ron's Rust Server, generated by the game.
Which settings and rules apply on Ron's Rust Server?
No gather rate appears in the name of Ron's Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on Ron's Rust Server right now?
A reading taken now finds Ron's Rust Server offline; the most recent activity was 7 days 19 hours ago.
How does Ron's Rust Server rank against other Rust servers?
On player hours for the past week, Ron's Rust Server sits at #15,351, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does Ron's Rust Server stay online?
As recorded now, Ron's Rust Server is not reachable, the last contact having been 7 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Where in the world is Ron's Rust Server hosted?
Nothing about a region comes from Ron's Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 198.44.133.2:28015.
Which Rust version is Ron's Rust Server running?
Ron's Rust Server is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Ron's Rust Server?
3 players, on average, was the busiest crowd at its recent wipes. 42 hours after the latest wipe, the crowd peaked.
How often does Ron's Rust Server wipe, and on which days?
On record so far are too few of Ron's Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days.
Lists and tags
What do the server tags on Ron's Rust Server mean?
These are the tags Ron's Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Ron's Rust Server appear?
The Rust Server Trends lists that take in Ron's Rust Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Ron's Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 198.44.133.2:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.