Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-6997 · recording

Shut Up & Rust

Online 198.27.75.119:27215 checked 11m ago

vanillapve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,997
top 31%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-6997 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 02:00 UTC
Peak · 48 h
1most players in any hour
Events picked
4wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 23:23 UTC22h ago – – – – – 0
Wed 28 Oct, 04:00 UTC1d ago – – – – – 0
Wed 28 Oct, 02:04 UTC1d ago – – – – – 0
Wed 28 Oct, 01:16 UTC1d ago – – – – – 0
Mon 26 Oct, 22:10 UTC2d ago – – – – – 0
Mon 26 Oct, 22:01 UTC2d ago – – – – – 0
Sat 24 Oct, 00:42 UTC5d ago M0.3rising 2 held half 2.9 days 0
Fri 23 Oct, 05:49 UTC6d ago M0.0rising 1 – 0.8 days 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Shut Up & Rust?

Shut Up & Rust runs a procedural map of size 3,500 with seed 350167189, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Shut Up & Rust?

The name of Shut Up & Rust gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on Shut Up & Rust right now?

A reading taken now shows 0 players on Shut Up & Rust, which has 10 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 02:00 UTC, averaging 1 players.

How does Shut Up & Rust rank against other Rust servers?

On player hours for the past week, Shut Up & Rust sits at #6,997, which puts it inside the top 31% of every ranked server.

Server facts

How reliably does Shut Up & Rust stay online?

Right now, you can reach Shut Up & Rust. Going by the uptime figure it reports, it restarted about 20 hours ago. 119 of 120 hours in the last 5 full days were up time, 99% of the total. 23 October 2026 is when Rust Server Trends first recorded it.

How well does Shut Up & Rust perform under load?

Its average server fps over the last 48 hours was 213, and it never dropped below 145. Buildings, deployables and all the rest of the world's entities brought it to a high of 135,496. Memory use peaked at 2,846 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Shut Up & Rust run from?

Nothing about a region comes from Shut Up & Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 198.27.75.119:27215.

Which Rust version is Shut Up & Rust running?

On Linux, Shut Up & Rust runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Shut Up & Rust wipe, and on which days?

No wipe schedule is kept by Shut Up & Rust, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on Shut Up & Rust mean?

These are the tags Shut Up & Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Shut Up & Rust appear?

The Rust Server Trends lists that take in Shut Up & Rust are: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

How do you connect to Shut Up & Rust?

To join, enter client.connect 198.27.75.119:27215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.