Station XX-13808 · no signal
YaNAO_89 LOCAL TEST
Offline 198.16.108.234:28015 checked 27d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,808
- top 61%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on YaNAO_89 LOCAL TEST?
A procedural map runs on YaNAO_89 LOCAL TEST, generated by the game.
Which settings and rules apply on YaNAO_89 LOCAL TEST?
No gather rate appears in the name of YaNAO_89 LOCAL TEST. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on YaNAO_89 LOCAL TEST?
YaNAO_89 LOCAL TEST is not responding at this moment and is offline, last seen 27 days 8 hours ago.
How does YaNAO_89 LOCAL TEST rank against other Rust servers?
Over the last seven days, YaNAO_89 LOCAL TEST recorded enough player hours to reach #13,808 worldwide, placing it in the top 61% of all ranked servers.
Operator and location
How reliably does YaNAO_89 LOCAL TEST stay online?
No contact with YaNAO_89 LOCAL TEST right now, and the last recorded contact was 27 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is YaNAO_89 LOCAL TEST hosted?
No region is published by YaNAO_89 LOCAL TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 198.16.108.234:28015 is the address it uses.
What build of Rust does YaNAO_89 LOCAL TEST use?
On Windows, YaNAO_89 LOCAL TEST runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on YaNAO_89 LOCAL TEST?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does YaNAO_89 LOCAL TEST run its wipes?
The rhythm of YaNAO_89 LOCAL TEST cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 10 hours.
Lists and tags
What do the server tags on YaNAO_89 LOCAL TEST mean?
Tags published by YaNAO_89 LOCAL TEST and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does YaNAO_89 LOCAL TEST appear?
These Rust Server Trends lists include YaNAO_89 LOCAL TEST: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto YaNAO_89 LOCAL TEST?
Enter client.connect 198.16.108.234:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.