Rust Server TrendsSeismic network · station log
Recording Stations11,679 Players48,756 Active3,222 Wipes · 3 h128 48 h

Station XX-14054 · no signal

Fractured Eden PVE RedoTest

Offline 198.15.7.232:28015 checked 18d ago

moddedcarbon
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,054
top 64%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14054 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 23:03 UTC18d ago M0.0steady 1 – – running 1
Fri 9 Oct, 16:57 UTC18d ago M0.0rising 1 – 0.3 days 0
Fri 9 Oct, 07:00 UTC18d ago M0.0rising 1 – 0.4 days 0
Fri 9 Oct, 00:06 UTC19d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 162 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
50/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
36/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
CSL Scenery Budget Test groups of 8+ · 85 on average
0/ 500
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Fractured Eden PVE RedoTest?

You will find no gather rate in the name of Fractured Eden PVE RedoTest. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Fractured Eden PVE RedoTest right now?

A reading taken now finds Fractured Eden PVE RedoTest offline; the most recent activity was 18 days 1 hours ago.

How does Fractured Eden PVE RedoTest rank against other Rust servers?

The last seven days of player hours place Fractured Eden PVE RedoTest at #14,054, in the top 64% of all ranked servers.

Server facts

How reliably does Fractured Eden PVE RedoTest stay online?

Fractured Eden PVE RedoTest is down at the moment; the last recorded contact was 18 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Which region does Fractured Eden PVE RedoTest run from?

Nothing about a region comes from Fractured Eden PVE RedoTest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 198.15.7.232:28015.

What build of Rust does Fractured Eden PVE RedoTest use?

Rust network protocol 2634 and build 167398 on Windows is what Fractured Eden PVE RedoTest runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Fractured Eden PVE RedoTest?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Fractured Eden PVE RedoTest wipe, and on which days?

No next wipe can be predicted for Fractured Eden PVE RedoTest, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 2 hours.

Lists and tags

What do the server tags on Fractured Eden PVE RedoTest mean?

Tags published by Fractured Eden PVE RedoTest and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Fractured Eden PVE RedoTest appear?

These Rust Server Trends lists include Fractured Eden PVE RedoTest: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to Fractured Eden PVE RedoTest?

To join, enter client.connect 198.15.7.232:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.