Station XX-15498 · no signal
TOG Test SERV
Offline 197.88.252.229:28015 checked 37d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68%
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TOG Test SERV?
TOG Test SERV runs a procedural map of size 3,700 with seed 12345, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TOG Test SERV?
The name of TOG Test SERV gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on TOG Test SERV right now?
A reading taken now finds TOG Test SERV offline; the most recent activity was 37 days 15 hours ago.
How does TOG Test SERV rank against other Rust servers?
Over the last seven days, TOG Test SERV recorded enough player hours to reach #15,498 worldwide, placing it in the top 68% of all ranked servers.
Operator and location
How reliably does TOG Test SERV stay online?
TOG Test SERV is down at the moment; the last recorded contact was 37 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does TOG Test SERV run from?
A region is not published by TOG Test SERV. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 197.88.252.229:28015.
What build of Rust does TOG Test SERV use?
Rust network protocol 2633 and build 163794 on Linux is what TOG Test SERV runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does TOG Test SERV wipe, and on which days?
The rhythm of TOG Test SERV cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 46 days 1 hours.
Tags
What do the server tags on TOG Test SERV mean?
These are the tags TOG Test SERV publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TOG Test SERV appear?
These Rust Server Trends lists include TOG Test SERV: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to TOG Test SERV?
To join, enter client.connect 197.88.252.229:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.