Station XX-15423 · recording
TOG Test SERV
Online 197.87.6.173:28015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 04:56 UTC21d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TOG Test SERV?
TOG Test SERV runs a procedural map of size 3,700 with seed 12345, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on TOG Test SERV?
No gather rate appears in the name of TOG Test SERV. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on TOG Test SERV right now?
At this moment, TOG Test SERV records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does TOG Test SERV rank against other Rust servers?
Over the last seven days, TOG Test SERV recorded enough player hours to reach #15,423 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does TOG Test SERV stay online?
TOG Test SERV is up at the moment. 113 of 168 hours in the last 7 full days were up time, 67% of the total. 29 September 2026 is when Rust Server Trends first recorded it.
Which region does TOG Test SERV run from?
Nothing about a region comes from TOG Test SERV. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 197.87.6.173:28015.
What build of Rust does TOG Test SERV use?
Rust network protocol 2634 and build 166494 on Linux is what TOG Test SERV runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on TOG Test SERV?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 10 hours after the wipe.
How often does TOG Test SERV wipe, and on which days?
Too few wipes of TOG Test SERV are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 23 hours.
Tags
What do the server tags on TOG Test SERV mean?
These are the tags TOG Test SERV publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TOG Test SERV appear?
These Rust Server Trends lists include TOG Test SERV: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to TOG Test SERV?
Enter client.connect 197.87.6.173:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.