Station XX-15335 · no signal
OTCHO
Offline 197.202.164.173:28015 checked 3d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on OTCHO?
The map on OTCHO is procedural, produced by the game.
Which settings and rules apply on OTCHO?
You will find no gather rate in the name of OTCHO. 4 players is the most a group can hold (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on OTCHO right now?
A reading taken now finds OTCHO offline; the most recent activity was 3 days 5 hours ago. Averaged across the last seven days, the population was 0 players.
How does OTCHO rank against other Rust servers?
On player hours for the past week, OTCHO sits at #15,335, which puts it inside the top 69% of every ranked server. Within quad, it places #618.
Server details
How reliably does OTCHO stay online?
OTCHO is down at the moment; the last recorded contact was 3 days 5 hours ago. Of the 72 hours in the last 3 full days, it was up for 10, or 14% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.
Where in the world is OTCHO hosted?
No region is published by OTCHO. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 197.202.164.173:28015 is the address it uses.
What build of Rust does OTCHO use?
Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does OTCHO wipe, and on which days?
The rhythm of OTCHO cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 3 hours is how long the current world has been running.
Tags
What do the server tags on OTCHO mean?
Tags published by OTCHO and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does OTCHO appear?
The Rust Server Trends lists that take in OTCHO are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Join the server
How do you connect to OTCHO?
Enter client.connect 197.202.164.173:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.