Station XX-15323 · no signal
OTCHO
Offline 197.200.252.1:28015 checked 4d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on OTCHO?
The map on OTCHO is procedural, produced by the game.
Which settings and rules apply on OTCHO?
No gather rate appears in the name of OTCHO. You can have up to 4 players in a group (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on OTCHO?
No players are recorded on OTCHO at this moment; it is offline, and the last sighting was 4 days ago. The seven-day average for this server is 0 players.
How does OTCHO rank against other Rust servers?
On player hours for the past week, OTCHO sits at #15,323, which puts it inside the top 69% of every ranked server. The ranking for quad puts it at #620.
Operator and location
How reliably does OTCHO stay online?
No contact with OTCHO right now, and the last recorded contact was 4 days ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.
Which region does OTCHO run from?
A region is not published by OTCHO. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 197.200.252.1:28015 is the address it uses.
What build of Rust does OTCHO use?
Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does OTCHO wipe, and on which days?
On record so far are too few of OTCHO's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days.
Server tags
What do the server tags on OTCHO mean?
The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does OTCHO appear?
These Rust Server Trends lists include OTCHO: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Connecting
What steps get you onto OTCHO?
You can connect by pressing F1 in Rust and typing client.connect 197.200.252.1:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.