Station XX-15900 · no signal
crakitope
Offline 195.95.144.201:10039 checked 21d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,900
- top 72%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 7players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 17:41 UTC25d ago | M0.8▲rising | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on crakitope?
A procedural map runs on crakitope, generated by the game.
Which settings and rules apply on crakitope?
The name of crakitope gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on crakitope right now?
crakitope is not responding at this moment and is offline, last seen 21 days 6 hours ago.
How does crakitope rank against other Rust servers?
The last seven days of player hours place crakitope at #15,900, in the top 72% of all ranked servers.
Server details
How reliably does crakitope stay online?
No contact with crakitope right now, and the last recorded contact was 21 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
Where in the world is crakitope hosted?
Nothing about a region comes from crakitope. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 195.95.144.201:10039.
What build of Rust does crakitope use?
Rust network protocol 2634 and build 166652 on Linux is what crakitope runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on crakitope?
On average, the busiest point of its recent wipes drew 7 players. The peak on the most recent wipe came 46 hours after the wipe.
How often does crakitope wipe, and on which days?
Too few wipes of crakitope are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 19 hours.
Tags
What do the server tags on crakitope mean?
These are the tags crakitope publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does crakitope appear?
You will find crakitope on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto crakitope?
To join, enter client.connect 195.95.144.201:10039 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.