Station XX-11093 · no signal
AlphaNoobsDE
Offline 195.62.33.3:27000 checked 3d ago
- Players now
- 1/ 80
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 3
- Rank
- #11,093
- top 50%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 80 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on AlphaNoobsDE?
AlphaNoobsDE runs a procedural map of size 4,000 with seed 376, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on AlphaNoobsDE?
No gather rate appears in the name of AlphaNoobsDE. At the game's default, groups can have up to 8 players. combat training is the game mode, practice for aim and PvP, loot given out. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on AlphaNoobsDE right now?
No players are recorded on AlphaNoobsDE at this moment; it is offline, and the last sighting was 3 days 4 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 3.
How does AlphaNoobsDE rank against other Rust servers?
Over the last seven days, AlphaNoobsDE recorded enough player hours to reach #11,093 worldwide, placing it in the top 50% of all ranked servers.
Operator and location
How reliably does AlphaNoobsDE stay online?
No contact with AlphaNoobsDE right now, and the last recorded contact was 3 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 115, or 68% of the time. 11 October 2026 is when Rust Server Trends first recorded it.
Where in the world is AlphaNoobsDE hosted?
A region is not published by AlphaNoobsDE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 195.62.33.3:27000.
What build of Rust does AlphaNoobsDE use?
Rust network protocol 2635 and build 168909 on Linux is what AlphaNoobsDE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does AlphaNoobsDE wipe, and on which days?
The rhythm of AlphaNoobsDE cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 18 days 8 hours is how long the current world has been running.
Tags
What do the server tags on AlphaNoobsDE mean?
The game's server browser reads the tags AlphaNoobsDE publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): High rates and kits for fast PvP; ^k (Build server): Design and practise your bases here; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does AlphaNoobsDE appear?
These Rust Server Trends lists include AlphaNoobsDE: Beginner Rust servers: live trends, Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to AlphaNoobsDE?
Enter client.connect 195.62.33.3:27000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.