Station XX-8344 · no signal
Talnod Test P4
Offline 195.60.166.73:28025 checked 5d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #8,344
- top 37%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Talnod Test P4?
Talnod Test P4 runs a procedural map of size 1,111 with seed 2026171020, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Talnod Test P4?
You will find no gather rate in the name of Talnod Test P4. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Talnod Test P4?
A reading taken now finds Talnod Test P4 offline; the most recent activity was 5 days 23 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Talnod Test P4 rank against other Rust servers?
Over the last seven days, Talnod Test P4 recorded enough player hours to reach #8,344 worldwide, placing it in the top 37% of all ranked servers.
Server facts
How reliably does Talnod Test P4 stay online?
As recorded now, Talnod Test P4 is not reachable, the last contact having been 5 days 23 hours ago. Of the 144 hours in the last 6 full days, it was up for 20, or 14% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Talnod Test P4 hosted?
Nothing about a region comes from Talnod Test P4. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.60.166.73:28025.
Which Rust version is Talnod Test P4 running?
Talnod Test P4 is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Talnod Test P4 wipe, and on which days?
Too few wipes of Talnod Test P4 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 4 hours.
Lists and tags
What do the server tags on Talnod Test P4 mean?
These are the tags Talnod Test P4 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Talnod Test P4 appear?
The Rust Server Trends lists that take in Talnod Test P4 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Talnod Test P4?
Enter client.connect 195.60.166.73:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.