Station XX-15490 · no signal
MuhFknRust Staging
Offline 195.60.166.159:27915 checked 39d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MuhFknRust Staging?
MuhFknRust Staging runs a procedural map of size 4,250 with seed 1701688421, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on MuhFknRust Staging?
You will find no gather rate in the name of MuhFknRust Staging. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on MuhFknRust Staging?
MuhFknRust Staging is not responding at this moment and is offline, last seen 39 days 22 hours ago.
How does MuhFknRust Staging rank against other Rust servers?
The last seven days of player hours place MuhFknRust Staging at #15,490, in the top 70% of all ranked servers.
Server details
How reliably does MuhFknRust Staging stay online?
MuhFknRust Staging is down at the moment; the last recorded contact was 39 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is MuhFknRust Staging hosted?
No region is published by MuhFknRust Staging. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.60.166.159:27915.
Which Rust version is MuhFknRust Staging running?
On Linux, MuhFknRust Staging runs Rust network protocol 2633 and build 163207. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does MuhFknRust Staging run its wipes?
Too few wipes of MuhFknRust Staging are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 54 days 15 hours.
Tags
What do the server tags on MuhFknRust Staging mean?
These are the tags MuhFknRust Staging publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MuhFknRust Staging appear?
The Rust Server Trends lists that take in MuhFknRust Staging are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to MuhFknRust Staging?
You can connect by pressing F1 in Rust and typing client.connect 195.60.166.159:27915 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.