Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h95 48 h

Station EU-9377 · no signal

TIDE | VIP Map Preview

Offline EU 195.60.166.126:28035 checked 6d ago

biweekly wipes vanillamoddedoxide
Connect
Players now
2/ 25
8% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 2
Rank
#9,377
top 42% · #2214 in EU
Last wipe
8d ago
biweekly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-9377 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct20 Oct24 Oct28 Oct

Top 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
86%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 11d 17hMon 9 Nov, 11:38 UTC
  3. 12d 0hMon 9 Nov, 19:01 UTC
  4. 12d 8hTue 10 Nov, 03:01 UTC
  5. 32d 17hMon 30 Nov, 11:38 UTC
  6. 33d 0hMon 30 Nov, 19:01 UTC
  7. 33d 8hTue 1 Dec, 03:01 UTC
  8. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 03:01 UTC8d ago M0.3rising 2 – running 0
Mon 19 Oct, 19:01 UTC8d ago M0.3rising 2 – 0.3 days 0
Mon 19 Oct, 11:38 UTC9d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 23:07 UTC28d ago M0.0rising 1 held half 19.5 days 0
Tue 29 Sep, 03:07 UTC29d ago M0.0rising 1 – 0.8 days 0
Mon 28 Sep, 19:07 UTC29d ago M0.0rising 1 – 0.3 days 0
Mon 28 Sep, 11:07 UTC30d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TIDE | VIP Map Preview?

The custom map on TIDE | VIP Map Preview is size 4,000, and the published file downloads from this page.

Which settings and rules apply on TIDE | VIP Map Preview?

No gather rate appears in the name of TIDE | VIP Map Preview. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on TIDE | VIP Map Preview right now?

A reading taken now finds TIDE | VIP Map Preview offline; the most recent activity was 6 days 2 hours ago. The seven-day average is 0 players, with a peak of 2.

How does TIDE | VIP Map Preview rank against other Rust servers?

For player hours across the last seven days, TIDE | VIP Map Preview takes #9,377 overall and #2,214 in Europe, inside the top 42% of all ranked servers.

Operator and location

How reliably does TIDE | VIP Map Preview stay online?

No contact with TIDE | VIP Map Preview right now, and the last recorded contact was 6 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 41, or 24% of the time. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Which region does TIDE | VIP Map Preview run from?

With its EU tag, TIDE | VIP Map Preview lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 195.60.166.126:28035.

What build of Rust does TIDE | VIP Map Preview use?

TIDE | VIP Map Preview is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on TIDE | VIP Map Preview?

The recent wipes averaged a busiest count of 2 players. 38 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does TIDE | VIP Map Preview run its wipes?

every 3 weeks on Monday at 11:38, every 3 weeks on Monday at 19:01 and every 3 weeks on Tuesday at 03:01 UTC is how TIDE | VIP Map Preview wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 8 days 15 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on TIDE | VIP Map Preview mean?

These are the tags TIDE | VIP Map Preview publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TIDE | VIP Map Preview appear?

You will find TIDE | VIP Map Preview on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which person or group runs TIDE | VIP Map Preview?

One operator most likely runs these: TIDE | VIP Map Preview and 5 other servers we track, all publishing a polarrust.com hostname.

How to join

How do you connect to TIDE | VIP Map Preview?

To join, enter client.connect 195.60.166.126:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://tiderust.com/.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players Slots: 25.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.