Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players103,410 Active3,960 Wipes · 3 h555 48 h

Station EU-15289 · recording

RG | VIP Map Preview

Online EU 168.100.161.191:28075 checked 13m ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 25
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,289
top 69% · #2533 in EU
Last wipe
2d ago
biweekly schedule
Next wipe
–
no wipe seen yet
Seismic record · station EU-15289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 25 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 12:04 UTC7h ago – – – – running 0
Tue 27 Oct, 08:07 UTC2d ago M0.0steady 0 – 2.2 days 0
Thu 22 Oct, 19:02 UTC7d ago M0.0steady 0 – 4.5 days 0
Thu 22 Oct, 11:02 UTC7d ago M0.0steady 0 – 0.3 days 0
Tue 20 Oct, 07:06 UTC9d ago M0.0steady 0 – 2.2 days 0
Thu 15 Oct, 11:04 UTC14d ago M0.0steady 0 – 4.8 days 0
Tue 13 Oct, 07:13 UTC16d ago M0.0steady 0 – 2.2 days 0
Thu 8 Oct, 11:02 UTC21d ago M0.0steady 0 – 4.8 days 0
Tue 6 Oct, 07:13 UTC23d ago M0.0steady 0 – 2.2 days 0
Thu 1 Oct, 18:38 UTC FW28d ago M0.0steady 0 – 4.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
7/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average
10/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average
22/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
10/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
3/ 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average
6/ 80
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RG | VIP Map Preview?

A custom map of size 3,380 runs on RG | VIP Map Preview, with its file published for download from this page.

Which settings and rules apply on RG | VIP Map Preview?

No gather rate appears in the name of RG | VIP Map Preview. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on RG | VIP Map Preview?

A reading taken now shows 0 players on RG | VIP Map Preview, which has 25 slots. The population averaged 0 players over the past week.

How does RG | VIP Map Preview rank against other Rust servers?

RG | VIP Map Preview is #2,533 in Europe and #15,289 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server facts

How reliably does RG | VIP Map Preview stay online?

As recorded now, RG | VIP Map Preview is running. Going by the uptime figure it reports, it restarted about 1 hours ago. It was up 74% of the time across the last 7 full days: 125 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RG | VIP Map Preview hold a steady tick rate?

The 48-hour average is 60 server fps; 59 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 65,020. It reached a ceiling of 2,576 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RG | VIP Map Preview run from?

In Europe RG | VIP Map Preview lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.100.161.191:28075 is the address it uses.

Which Rust version is RG | VIP Map Preview running?

On Linux, RG | VIP Map Preview runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does RG | VIP Map Preview run its wipes?

The rhythm of RG | VIP Map Preview cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 11 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on RG | VIP Map Preview mean?

The game's server browser reads the tags RG | VIP Map Preview publishes: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RG | VIP Map Preview appear?

You will find RG | VIP Map Preview on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Who is behind RG | VIP Map Preview?

The same operator most likely runs RG | VIP Map Preview and the 5 other servers we track that also publish a polarrust.com hostname.

How to join

How do you connect to RG | VIP Map Preview?

To join, enter client.connect 168.100.161.191:28075 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustgaming.net.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The server has 25 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.