Station XX-7583 · recording
Conflict TEST privato
Online 195.231.99.253:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,583
- top 34%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Thu 18:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Conflict TEST privato?
Conflict TEST privato uses a procedural map, which the game generates.
Which settings and rules apply on Conflict TEST privato?
The name of Conflict TEST privato gives no gather rate. The group limit is 250 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Conflict TEST privato right now?
A reading taken now shows 0 players on Conflict TEST privato, which has 50 slots. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 1 players.
How does Conflict TEST privato rank against other Rust servers?
On player hours for the past week, Conflict TEST privato sits at #7,583, which puts it inside the top 34% of every ranked server.
Server details
How reliably does Conflict TEST privato stay online?
Right now, you can reach Conflict TEST privato. Of the 72 hours in the last 3 full days, it was up for 71, or 99% of the time. 26 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Conflict TEST privato hosted?
Nothing about a region comes from Conflict TEST privato. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 195.231.99.253:28015.
What build of Rust does Conflict TEST privato use?
Conflict TEST privato is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Conflict TEST privato wipe, and on which days?
Too few wipes of Conflict TEST privato are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 21 hours.
Lists and tags
What do the server tags on Conflict TEST privato mean?
The game's server browser reads the tags Conflict TEST privato publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts250 (Group limit): The team limit is 250; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Conflict TEST privato appear?
You will find Conflict TEST privato on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to Conflict TEST privato?
You can connect by pressing F1 in Rust and typing client.connect 195.231.99.253:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.