Station XX-12917 · no signal
IKS[211 Devblog]
Offline 195.211.99.82:27015 checked 12d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,917
- top 60%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on IKS[211 Devblog]?
You will find no gather rate in the name of IKS[211 Devblog]. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on IKS[211 Devblog]?
A reading taken now finds IKS[211 Devblog] offline; the most recent activity was 12 days 22 hours ago.
How does IKS[211 Devblog] rank against other Rust servers?
On player hours for the past week, IKS[211 Devblog] sits at #12,917, which puts it inside the top 60% of every ranked server.
Server details
How reliably does IKS[211 Devblog] stay online?
No contact with IKS[211 Devblog] right now, and the last recorded contact was 12 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 14 October 2026 is when Rust Server Trends first recorded it.
Where in the world is IKS[211 Devblog] hosted?
A region is not published by IKS[211 Devblog]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 195.211.99.82:27015 is the address it uses.
What build of Rust does IKS[211 Devblog] use?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does IKS[211 Devblog] wipe, and on which days?
On record so far are too few of IKS[211 Devblog]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 16 days 12 hours.
Tags
What do the server tags on IKS[211 Devblog] mean?
Tags published by IKS[211 Devblog] and read by the game's server browser include mp10 (Max players): 10 slots are available; v2164 (Protocol): Your game needs to be on protocol 2164 to join; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hb68d7370 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does IKS[211 Devblog] appear?
You will find IKS[211 Devblog] on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.
Connecting
What steps get you onto IKS[211 Devblog]?
Enter client.connect 195.211.99.82:27015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.