Station XX-3965 · recording
amogus
Online 195.201.52.201:28015 checked 8m ago
- Players now
- 0/ 21
- 0% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,965
- top 18%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 21 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −2into Tue 14:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 15:38 UTC3d ago | M0.5▲rising | 3 | – | running | 0 | |
| Mon 19 Oct, 19:24 UTC9d ago | M0.0▲rising | 2 | halved by day 2 | 5.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on amogus?
amogus runs a procedural map of size 4,500 with seed 2114753722, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on amogus?
You will find no gather rate in the name of amogus. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on amogus right now?
0 of the 21 slots on amogus are filled right now. The seven-day average is 1 players, with a peak of 3. The last 48 hours show their highest activity at 13:00 UTC, averaging 3 players.
How does amogus rank against other Rust servers?
Over the last seven days, amogus recorded enough player hours to reach #3,965 worldwide, placing it in the top 18% of all ranked servers.
Operator and location
How reliably does amogus stay online?
As recorded now, amogus is running. Its reported uptime points to a restart about 2 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. On 19 October 2026 it was recorded for the first time by Rust Server Trends.
How well does amogus perform under load?
Across the last 48 hours it averaged 58 server fps, with a floor of 33. The world held up to 124,472 entities at its peak, buildings and deployables included. Memory use peaked at 4,274 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does amogus run from?
No region is published by amogus. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 195.201.52.201:28015 is the address it uses.
Which Rust version is amogus running?
Rust network protocol 2635 and build 168909 on Linux is what amogus runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on amogus?
The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
How often does amogus wipe, and on which days?
On record so far are too few of amogus's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 8 hours.
Lists and tags
What do the server tags on amogus mean?
The game's server browser reads the tags amogus publishes: gmrust (Game mode): Survival in standard Rust; mp21 (Max players): Slots: 21; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does amogus appear?
You will find amogus on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto amogus?
To join, enter client.connect 195.201.52.201:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.