Rust Server TrendsSeismic network · station log
Recording Stations11,726 Players64,279 Active3,337 Wipes · 3 h196 48 h

Station XX-13171 · no signal

IKS[211 Devblog]

Offline 195.189.98.120:27015 checked 8d ago

modded
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,171
top 59%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13171 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
29/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
50/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
15/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
52/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
221/ 260
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on IKS[211 Devblog]?

No gather rate appears in the name of IKS[211 Devblog]. It gives no group limit in its listing. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on IKS[211 Devblog] right now?

A reading taken now finds IKS[211 Devblog] offline; the most recent activity was 8 days 10 hours ago.

How does IKS[211 Devblog] rank against other Rust servers?

Over the last seven days, IKS[211 Devblog] recorded enough player hours to reach #13,171 worldwide, placing it in the top 59% of all ranked servers.

Server facts

How reliably does IKS[211 Devblog] stay online?

As recorded now, IKS[211 Devblog] is not reachable, the last contact having been 8 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does IKS[211 Devblog] run from?

A region is not published by IKS[211 Devblog]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 195.189.98.120:27015.

Which Rust version is IKS[211 Devblog] running?

On Windows, IKS[211 Devblog] runs Rust network protocol 2164. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does IKS[211 Devblog] wipe, and on which days?

Too few wipes of IKS[211 Devblog] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 2 hours.

Server tags

What do the server tags on IKS[211 Devblog] mean?

Tags published by IKS[211 Devblog] and read by the game's server browser include mp10 (Max players): The server has 10 slots; v2164 (Protocol): Your game needs to be on protocol 2164 to join; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hb68d7370 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does IKS[211 Devblog] appear?

You will find IKS[211 Devblog] on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.

How to join

How do you connect to IKS[211 Devblog]?

You can connect by pressing F1 in Rust and typing client.connect 195.189.98.120:27015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players The server has 10 slots.
v2164
Protocol Your game needs to be on protocol 2164 to join.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hb68d7370
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.