Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,237 Active3,978 Wipes · 3 h329 48 h

Station XX-15310 · no signal

[MADMAPPERS] Test Xacku

Offline 195.18.27.81:35555 checked 6d ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
15d ago
biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15310 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap
13.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 6

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 12d 3hTue 10 Nov, 21:17 UTC
  3. 26d 3hTue 24 Nov, 21:17 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 40d 3hTue 8 Dec, 21:17 UTC

The first 48 hours of its last wipes

Tue 13 OctSat 19 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 21:17 UTC15d ago M0.0rising 1 – running 0
Sat 19 Sep, 14:19 UTC40d ago M0.0steady 1 halved by day 6 24.3 days 1
Wed 16 Sep, 20:45 UTC42d ago M0.6rising 4 held half 2.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
188/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average
319/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 108 on average
70/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
39/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
84/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 46 on average
35/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [MADMAPPERS] Test Xacku?

The procedural map on [MADMAPPERS] Test Xacku is size 4,500 with seed 16092026, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on [MADMAPPERS] Test Xacku?

No gather rate appears in the name of [MADMAPPERS] Test Xacku. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [MADMAPPERS] Test Xacku?

No players are recorded on [MADMAPPERS] Test Xacku at this moment; it is offline, and the last sighting was 6 days 11 hours ago. The population averaged 0 players over the past week.

How does [MADMAPPERS] Test Xacku rank against other Rust servers?

On player hours for the past week, [MADMAPPERS] Test Xacku sits at #15,310, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does [MADMAPPERS] Test Xacku stay online?

No contact with [MADMAPPERS] Test Xacku right now, and the last recorded contact was 6 days 11 hours ago. It was up 18% of the time across the last 7 full days: 31 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [MADMAPPERS] Test Xacku hosted?

A region is not published by [MADMAPPERS] Test Xacku. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.18.27.81:35555.

What build of Rust does [MADMAPPERS] Test Xacku use?

[MADMAPPERS] Test Xacku is running Rust network protocol 2634 and build 166494 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [MADMAPPERS] Test Xacku?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

On what timetable does [MADMAPPERS] Test Xacku run its wipes?

The prediction is taken from its tag, since [MADMAPPERS] Test Xacku has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 15 days 20 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on [MADMAPPERS] Test Xacku mean?

The game's server browser reads the tags [MADMAPPERS] Test Xacku publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [MADMAPPERS] Test Xacku appear?

The Rust Server Trends lists that take in [MADMAPPERS] Test Xacku are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

What steps get you onto [MADMAPPERS] Test Xacku?

Enter client.connect 195.18.27.81:35555 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. http://uncharted.gamestores.ru is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.