Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,590 Active2,938 Wipes · 3 h91 48 h

Station XX-2155 · recording

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events

Online 195.18.27.81:35553 checked 9m ago

1x biweekly wipes moddedoxidepve
Connect
Players now
1/ 150
1% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
2
peak 8
Rank
#2,155
top 10%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2155 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 150 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−3into Wed 02:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
11players, last three wipes
crowd held
50%else halves by day 11

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 14d 12hThu 12 Nov, 15:24 UTC
  3. 35d 16hThu 3 Dec, 19:00 UTCFW
  4. 42d 12hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 15:24 UTC13d ago M0.9rising 12 – running 4
Thu 1 Oct, 18:20 UTC FW27d ago M0.7rising 7 held half 13.9 days 2
Thu 17 Sep, 15:15 UTC41d ago M1.0rising 14 halved by day 11 14.1 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average
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Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
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【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Generated by the game, the map on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is procedural, size 4,500 with seed 877712140. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Its name points to a gather rate of 1x on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. The group limit is 8 players, the game's default. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events right now?

A reading taken now shows 1 players on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, which has 150 slots. The seven-day average is 2 players, with a peak of 8. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 7 players.

How does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events rank against other Rust servers?

Over the last seven days, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events recorded enough player hours to reach #2,155 worldwide, placing it in the top 10% of all ranked servers.

Server details

How reliably does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events stay online?

As recorded now, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is running. The uptime it reports puts its last restart about 22 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events perform under load?

The 48-hour average is 179 server fps; 25 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 122,557. It reached a ceiling of 4,922 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events hosted?

No region is published by [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 195.18.27.81:35553.

Which Rust version is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events running?

Rust network protocol 2635 and build 168909 on Windows is what [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

11 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 11 it fell below half in the wipes where it didn't hold.

How often does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events wipe, and on which days?

every 4 weeks on Thursday at 15:24 UTC is how [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 10 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events mean?

These are the tags [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events appear?

You will find [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

How to join

What steps get you onto [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

You can connect by pressing F1 in Rust and typing client.connect 195.18.27.81:35553 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at http://uncharted.gamestores.app.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.