Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players97,516 Active3,868 Wipes · 3 h532 48 h

Station XX-1813 · recording

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 8m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
3
peak 11
Rank
#1,813
top 8%
Last wipe
14d ago
biweekly schedule
Next wipe
2d 17h
Sun 1 Nov, 14:21 UTC
Seismic record · station XX-1813 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
−4into Thu 17:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct23 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 14:21 UTC, in 2d 17h. Its biweekly schedule tag · low confidence

usual gap
29.9 daysbetween real wipes
wipe-day peak
10players, last three wipes
crowd held
0%else halves by day 12

Coming wipes

  1. 2d 17hSun 1 Nov, 14:21 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 16d 17hSun 15 Nov, 14:21 UTC
  4. 30d 17hSun 29 Nov, 14:21 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW
  6. 44d 17hSun 13 Dec, 14:21 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 14:21 UTC11d ago M1.1rising 13 – running 0
Fri 18 Sep, 15:48 UTC41d ago M0.8rising 7 halved by day 12 29.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
220/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average
279/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
61/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
27/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
55/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 46 on average
46/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs a procedural map of size 3,500 with seed 121315421, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

No gather rate appears in the name of Evolution PvE [RaidBases, Skills, Event, Quest] NEW. The group limit is 16 players. roleplay is the game mode, roleplay rules with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

0 of the 200 slots on Evolution PvE [RaidBases, Skills, Event, Quest] NEW are filled right now. The seven-day average is 3 players, with a peak of 11. The last 48 hours show their highest activity at 16:00 UTC, averaging 7 players.

How does Evolution PvE [RaidBases, Skills, Event, Quest] NEW rank against other Rust servers?

Over the last seven days, Evolution PvE [RaidBases, Skills, Event, Quest] NEW recorded enough player hours to reach #1,813 worldwide, placing it in the top 8% of all ranked servers.

Server details

How reliably does Evolution PvE [RaidBases, Skills, Event, Quest] NEW stay online?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW is up at the moment. Its reported uptime points to a restart about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Evolution PvE [RaidBases, Skills, Event, Quest] NEW perform under load?

The 48-hour average is 93 server fps; 11 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 120,133. Memory use peaked at 3,625 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Evolution PvE [RaidBases, Skills, Event, Quest] NEW hosted?

A region is not published by Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 195.18.27.126:35200 is the address it uses.

Which Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] NEW running?

Rust network protocol 2635 and build 168909 on Windows is what Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

10 players, on average, was the busiest crowd at its recent wipes. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 12 it fell below half in the wipes where it didn't hold.

On what timetable does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run its wipes?

The prediction is taken from its tag, since Evolution PvE [RaidBases, Skills, Event, Quest] NEW has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 14:21 UTC. 14 days 3 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] NEW mean?

The game's server browser reads the tags Evolution PvE [RaidBases, Skills, Event, Quest] NEW publishes: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Evolution PvE [RaidBases, Skills, Event, Quest] NEW appear?

These Rust Server Trends lists include Evolution PvE [RaidBases, Skills, Event, Quest] NEW: Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

How do you connect to Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Enter client.connect 195.18.27.126:35200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://evolutionrust.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slots: 200.
ts16
Group limit Each team can hold up to 16.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.