Station XX-5085 · recording
DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |
Online 195.18.27.117:35000 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,085
- top 23%
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 22h
- Fri 30 Oct, 15:19 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, and #342 of the trio servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:19 UTC, in 22h. Its weekly schedule tag · low confidence
- usual gap
- 4 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 22hFri 30 Oct, 15:19 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 7d 22hFri 6 Nov, 15:19 UTC
- 14d 22hFri 13 Nov, 15:19 UTC
- 21d 22hFri 20 Nov, 15:19 UTC
- 28d 22hFri 27 Nov, 15:19 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 35d 22hFri 4 Dec, 15:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 15:19 UTC6d ago | M0.3▲rising | 3 | – | running | 1 | |
| Mon 19 Oct, 14:15 UTC10d ago | M0.0■steady | 1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
Generated by the game, the map on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is procedural, size 3,000 with seed 1974537819. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name day-null.ru.
Which settings and rules apply on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
Going by its name, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs 2x gather. You can have up to 3 players in a group (trio). survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
0 of the 100 slots on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 12:00 UTC, averaging 0 players.
How does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | rank against other Rust servers?
The last seven days of player hours place DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | at #5,085, in the top 23% of all ranked servers. The ranking for trio puts it at #342.
Server facts
How reliably does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | stay online?
Right now, you can reach DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. Going by the uptime figure it reports, it restarted about 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 17 October 2026 is when Rust Server Trends first recorded it.
How well does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | perform under load?
The 48-hour average is 227 server fps; 92 is the lowest observed. The world held up to 50,043 entities at its peak, buildings and deployables included. Memory use peaked at 1,873 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | run from?
Its name points to Europe, but DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 195.18.27.117:35000 is the address it uses.
What build of Rust does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | use?
Rust network protocol 2635 and build 168909 on Windows is what DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | run its wipes?
The prediction follows its tag, because too few of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s wipes are on record to confirm its schedule. The date of its next wipe is Friday 30 October at 15:19 UTC. 6 days 1 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Lists and tags
What do the server tags on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | mean?
Tags published by DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts3 (Group limit): Teams are capped at 3 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | appear?
The Rust Server Trends lists that take in DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | are: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Join the server
How do you connect to DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
You can connect by pressing F1 in Rust and typing client.connect 195.18.27.117:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://day-null.ru.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.