Rust Server TrendsSeismic network · station log
Recording Stations11,810 Players83,965 Active3,630 Wipes · 3 h336 48 h

Station XX-8329 · no signal

nameserver

Offline 195.170.198.254:28015 checked 4h ago

moddedoxide
Connect
Players now
2/ 15
13% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 2
Rank
#8,329
top 37%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-8329 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 15 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 18:48 UTC6d ago – – – – – 0
Fri 23 Oct, 18:20 UTC6d ago – – – – – 0
Fri 23 Oct, 18:14 UTC6d ago – – – – – 0
Fri 23 Oct, 18:09 UTC6d ago – – – – – 0
Fri 23 Oct, 16:51 UTC6d ago – – – – – 0
Fri 23 Oct, 16:46 UTC6d ago – – – – – 1
Fri 23 Oct, 15:48 UTC6d ago – – – – – 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 115 on average
153/ 300
Pickle Rust EU Monthly EU · no group limit · 50 on average
57/ 100
RaidLab groups of 8+ · 34 on average
0/ 50
EU Hub 01 EU · groups of 1000+ · 23 on average
1/ 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average
1/ 300
Warriors groups of 8+ · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on nameserver?

The map on nameserver is procedural, produced by the game.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on nameserver right now?

nameserver is not responding at this moment and is offline, last seen 4 hours ago. The seven-day average is 1 players, with a peak of 2. The busiest point in the last 48 hours came at 17:00 UTC, averaging 2 players.

How does nameserver rank against other Rust servers?

Over the last seven days, nameserver recorded enough player hours to reach #8,329 worldwide, placing it in the top 37% of all ranked servers.

Server details

How reliably does nameserver stay online?

No contact with nameserver right now, and the last recorded contact was 4 hours ago. It was up 2% of the time across the last 5 full days: 2 of 120 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does nameserver run from?

No region is published by nameserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 195.170.198.254:28015 is the address it uses.

What build of Rust does nameserver use?

nameserver is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does nameserver run its wipes?

No wipe schedule is kept by nameserver, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does nameserver appear?

The Rust Server Trends lists that take in nameserver are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to nameserver?

Enter client.connect 195.170.198.254:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.