Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players32,585 Active2,817 Wipes · 3 h70 48 h

Station XX-8070 · no signal

Keeno Test Server

Offline 195.112.6.254:28015 checked 10h ago

moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#8,070
top 36%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-8070 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Wed 12:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75108:0009:0010:0012:0015:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctTue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 19:14 UTC11d ago M0.0steady 1 – running 1
Tue 29 Sep, 18:43 UTC29d ago M0.0steady 0 – – 18 days 0
Thu 24 Sep, 12:58 UTC34d ago M0.0steady 1 halved by day 2 5.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
48/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
67/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
16/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Keeno Test Server?

The map on Keeno Test Server is procedural, produced by the game.

Which settings and rules apply on Keeno Test Server?

You will find no gather rate in the name of Keeno Test Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Keeno Test Server right now?

A reading taken now finds Keeno Test Server offline; the most recent activity was 10 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.

How does Keeno Test Server rank against other Rust servers?

Over the last seven days, Keeno Test Server recorded enough player hours to reach #8,070 worldwide, placing it in the top 36% of all ranked servers.

Server details

How reliably does Keeno Test Server stay online?

As recorded now, Keeno Test Server is not reachable, the last contact having been 10 hours ago. 19 of 168 hours in the last 7 full days were up time, 11% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Which region does Keeno Test Server run from?

A region is not published by Keeno Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.112.6.254:28015.

Which Rust version is Keeno Test Server running?

Rust network protocol 2635 and build 169545 on Windows is what Keeno Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Keeno Test Server?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does Keeno Test Server run its wipes?

No next wipe can be predicted for Keeno Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 11 days 10 hours.

Tags

What do the server tags on Keeno Test Server mean?

These are the tags Keeno Test Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169545 (Build): Game build: 169545; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Keeno Test Server appear?

These Rust Server Trends lists include Keeno Test Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Keeno Test Server?

To join, enter client.connect 195.112.6.254:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169545,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs169545
Build Game build: 169545.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.