Rust Server TrendsSeismic network · station log
Recording Stations11,769 Players61,343 Active3,535 Wipes · 3 h127 48 h

Station XX-15986 · no signal

WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN

Offline 194.93.2.18:28680 checked 23d ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
27d ago
no schedule published
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago M0.5rising 4 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
6/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
0/ 15
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
5/ 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
13/ 100
PVP Arena | Aimtrain groups of 8+ · 2 on average
0/ 40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN?

Generated by the game, the map on WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN is procedural, size 5,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN?

No gather rate appears in the name of WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN. The group limit is 8 players, the game's default. It plays in combat training mode, practice for aim and PvP, loot given out. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN?

WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN is not responding at this moment and is offline, last seen 23 days 16 hours ago.

How does WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN rank against other Rust servers?

The last seven days of player hours place WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN at #15,986, in the top 71% of all ranked servers.

Server details

How reliably does WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN stay online?

As recorded now, WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN is not reachable, the last contact having been 23 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN hosted?

Nothing about a region comes from WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 194.93.2.18:28680.

Which Rust version is WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN running?

Rust network protocol 2634 and build 166652 on Linux is what WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN?

On average, the busiest point of its recent wipes drew 4 players. 0 hours after the latest wipe, the crowd peaked.

How often does WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN wipe, and on which days?

At the force wipe each month WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 3 hours.

Tags

What do the server tags on WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN mean?

These are the tags WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN appear?

You will find WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto WAWE OFFWIPE - ROAM | SF | MAZE | AIMTRAIN?

To join, enter client.connect 194.93.2.18:28680 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^d,^i,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^d
Combat training Loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.