Station XX-15966 · no signal
Rust Server (RustAT)
Offline 194.87.62.64:28015 checked 23d ago
- Players now
- 0/ 60
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,966
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 60 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Server (RustAT)?
A procedural map runs on Rust Server (RustAT), generated by the game.
Which settings and rules apply on Rust Server (RustAT)?
The name of Rust Server (RustAT) gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Rust Server (RustAT)?
Rust Server (RustAT) is not responding at this moment and is offline, last seen 23 days 5 hours ago.
How does Rust Server (RustAT) rank against other Rust servers?
Over the last seven days, Rust Server (RustAT) recorded enough player hours to reach #15,966 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does Rust Server (RustAT) stay online?
Rust Server (RustAT) is down at the moment; the last recorded contact was 23 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.
Where in the world is Rust Server (RustAT) hosted?
Nothing about a region comes from Rust Server (RustAT). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 194.87.62.64:28015.
What build of Rust does Rust Server (RustAT) use?
Rust network protocol 2634 and build 166652 on Windows is what Rust Server (RustAT) runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Rust Server (RustAT) wipe, and on which days?
The rhythm of Rust Server (RustAT) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 16 hours.
Lists and tags
What do the server tags on Rust Server (RustAT) mean?
Tags published by Rust Server (RustAT) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Server (RustAT) appear?
These Rust Server Trends lists include Rust Server (RustAT): Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto Rust Server (RustAT)?
You can connect by pressing F1 in Rust and typing client.connect 194.87.62.64:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.