Station XX-8529 · no signal
nameserver
Offline 194.85.210.242:28015 checked 4h ago
- Players now
- 1/ 30
- 3% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #8,529
- top 39%
- Last wipe
- 9h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 30 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- +2into Wed 14:00 UTC
- Peak · 48 h
- 3most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 10:57 UTC9h ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on nameserver?
The map on nameserver is procedural, produced by the game.
Which settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on nameserver?
No players are recorded on nameserver at this moment; it is offline, and the last sighting was 4 hours ago. Across seven days this server recorded an average of 1 players and a peak of 3. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #8,529, in the top 39% of all ranked servers.
Server facts
How reliably does nameserver stay online?
No contact with nameserver right now, and the last recorded contact was 4 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.
Which region does nameserver run from?
Nothing about a region comes from nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 194.85.210.242:28015.
Which Rust version is nameserver running?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does nameserver run its wipes?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 9 hours.
Lists and tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does nameserver appear?
You will find nameserver on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
How do you connect to nameserver?
To join, enter client.connect 194.85.210.242:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.