Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players33,980 Active2,824 Wipes · 3 h65 48 h

Station UK-15101 · no signal

MM RUST

Offline NA · uk1 194.69.160.95:28047 checked 11d ago

quad vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,101
top 70% · #1556 in NA
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station UK-15101 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.8 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
33%else halves by day 2.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 16:51 UTC18d ago M0.6rising 4 – running 0
Fri 2 Oct, 17:27 UTC25d ago M0.7rising 5 halved by day 3 7 days 0
Fri 2 Oct, 06:08 UTC25d ago M0.7rising 5 – 0.5 days 0
Fri 25 Sep, 15:45 UTC32d ago M1.1rising 15 halved by day 2 6.6 days 1
Fri 18 Sep, 17:33 UTC39d ago M1.2rising 18 held half 6.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree NA · quad · monthly · 1 on average
4/ 75
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 51 on average
76/ 200
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 34 on average
31/ 100
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 14 on average
8/ 200
Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe NA · quad · weekly · 6 on average
3/ 50
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
4/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on MM RUST?

The procedural map on MM RUST is size 3,500 with seed 15031996, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on MM RUST?

No gather rate appears in the name of MM RUST. The limit for a group is 4 players (quad). survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on MM RUST?

MM RUST is not responding at this moment and is offline, last seen 11 days 16 hours ago.

How does MM RUST rank against other Rust servers?

The last seven days of player hours place MM RUST at #15,101, in the top 70% of all ranked servers and #1,556 in North America. It sits at #627 among quad servers.

Server details

How reliably does MM RUST stay online?

MM RUST is down at the moment; the last recorded contact was 11 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does MM RUST run from?

The NA tag puts MM RUST in North America, and the region code it publishes is uk1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 194.69.160.95:28047 is the address it uses.

What build of Rust does MM RUST use?

Rust network protocol 2634 and build 167781 on Linux is what MM RUST runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on MM RUST?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell under half by day 2.5 in the wipes where it didn't hold.

On what timetable does MM RUST run its wipes?

There is no next wipe to predict at MM RUST, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 11 hours is how long the current world has been running.

Tags

What do the server tags on MM RUST mean?

Tags published by MM RUST and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): The region code for this server is uk1; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MM RUST appear?

These Rust Server Trends lists include MM RUST: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad.

Join the server

How do you connect to MM RUST?

Enter client.connect 194.69.160.95:28047 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code The region code for this server is uk1.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.