Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,455 Active3,980 Wipes · 3 h459 48 h

Station XX-1962 · recording

NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba

Online 194.50.234.181:28310 checked 10m ago

10x biweekly wipes moddedoxidepve
Connect
Players now
3/ 75
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 9
Rank
#1,962
top 9%
Last wipe
14d ago
biweekly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1962 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 75 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 20:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
14.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
33%else halves by day 10

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 14d 1hThu 12 Nov, 20:35 UTC
  3. 28d 3hThu 26 Nov, 22:42 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW
  5. 42d 5hFri 11 Dec, 00:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 18:27 UTC42m ago – – – – running 5
Thu 15 Oct, 16:20 UTC14d ago M1.0rising 11 – – 1
Thu 1 Oct, 18:13 UTC FW28d ago M0.8rising 8 held half 13.9 days 2
Thu 17 Sep, 15:41 UTC42d ago M0.8rising 7 halved by day 13 14.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 53 on average
81/ 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 44 on average
26/ 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases SA · groups of 15+ · 10x · biweekly · 26 on average
26/ 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average
25/ 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| SA · groups of 8+ · 10x · biweekly · 10 on average
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[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 9 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba?

Generated by the game, the map on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba is procedural, size 4,250 with seed 53096441. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba?

Its name points to a gather rate of 10x on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba. 18 players is the most a group can hold. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba right now?

At this moment, NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba records 3 players across 75 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 9. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 6 players.

How does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba rank against other Rust servers?

Over the last seven days, NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba recorded enough player hours to reach #1,962 worldwide, placing it in the top 9% of all ranked servers.

Server facts

How reliably does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba stay online?

NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba is up at the moment. The uptime it reports puts its last restart about 38 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba perform under load?

The 48-hour average is 66 server fps; 17 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 148,620. Its highest memory use was 4,745 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba run from?

Nothing about a region comes from NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 194.50.234.181:28310.

What build of Rust does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba use?

On Windows, NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba?

9 players, on average, was the busiest crowd at its recent wipes. 25 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 10.

On what timetable does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba run its wipes?

About every 14.1 days is how often NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba has wiped lately. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 14 days 2 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba mean?

Tags published by NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slots: 75; ts18 (Group limit): Each team can hold up to 18; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba appear?

You will find NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba on the following Rust Server Trends lists: 10x Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

Join the server

What steps get you onto NEVERLAND X10 PVE, custom weapons, raidable bases, abandoned ba?

To join, enter client.connect 194.50.234.181:28310 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://neverlandx100.tip4serv.com/.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts18,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players Slots: 75.
ts18
Group limit Each team can hold up to 18.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.