Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players86,772 Active3,806 Wipes · 3 h363 48 h

Station XX-16965 · no signal

My Oxide Server

Offline 194.48.217.18:10809 checked 32d ago

modded
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,965
top 72%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16965 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
180/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
177/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
87/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
237/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
233/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Oxide Server?

My Oxide Server uses a procedural map, which the game generates.

Which settings and rules apply on My Oxide Server?

The name of My Oxide Server gives no gather rate. The group limit is not published. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on My Oxide Server?

No players are recorded on My Oxide Server at this moment; it is offline, and the last sighting was 32 days ago.

How does My Oxide Server rank against other Rust servers?

On player hours for the past week, My Oxide Server sits at #16,965, which puts it inside the top 72% of every ranked server.

Operator and location

How reliably does My Oxide Server stay online?

As recorded now, My Oxide Server is not reachable, the last contact having been 32 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Where in the world is My Oxide Server hosted?

Nothing about a region comes from My Oxide Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 194.48.217.18:10809.

Which Rust version is My Oxide Server running?

My Oxide Server is running Rust network protocol 1806 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does My Oxide Server wipe, and on which days?

On record so far are too few of My Oxide Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Lists and tags

What do the server tags on My Oxide Server mean?

The game's server browser reads the tags My Oxide Server publishes: mp100 (Max players): 100 slots are available; v1806 (Protocol): Game protocol 1806: to join, your game must match this version; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h815a96ff (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Oxide Server appear?

These Rust Server Trends lists include My Oxide Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

How to join

How do you connect to My Oxide Server?

You can connect by pressing F1 in Rust and typing client.connect 194.48.217.18:10809 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as oxide,modded,mp100,v1806,h815a96ff

Game

mp100
Max players 100 slots are available.
v1806
Protocol Game protocol 1806: to join, your game must match this version.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

h815a96ff
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.