Station XX-10311 · no signal
Survival and Dead
Offline 194.44.21.10:28505 checked 10h ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #10,311
- top 46%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Thu 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 18:20 UTC21d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 2 Oct, 17:22 UTC27d ago | M0.0■steady | 1 | held half | 6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Survival and Dead?
A procedural map runs on Survival and Dead, generated by the game.
Which settings and rules apply on Survival and Dead?
You will find no gather rate in the name of Survival and Dead. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Survival and Dead?
A reading taken now finds Survival and Dead offline; the most recent activity was 10 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.
How does Survival and Dead rank against other Rust servers?
On player hours for the past week, Survival and Dead sits at #10,311, which puts it inside the top 46% of every ranked server.
Server facts
How reliably does Survival and Dead stay online?
Survival and Dead is down at the moment; the last recorded contact was 10 hours ago. It was up 4% of the time across the last 7 full days: 6 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Survival and Dead hosted?
No region is published by Survival and Dead. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 194.44.21.10:28505 is the address it uses.
Which Rust version is Survival and Dead running?
On Windows, Survival and Dead runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Survival and Dead?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does Survival and Dead run its wipes?
Too few wipes of Survival and Dead are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 11 hours is how long the current world has been running.
Server tags
What do the server tags on Survival and Dead mean?
The game's server browser reads the tags Survival and Dead publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Survival and Dead appear?
These Rust Server Trends lists include Survival and Dead: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto Survival and Dead?
Enter client.connect 194.44.21.10:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.