Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players34,835 Active2,855 Wipes · 3 h93 48 h

Station XX-9669 · no signal

My Server Name

Offline 194.4.68.120:28015 checked 12h ago

quad softcore
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,669
top 43%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9669 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75119:0007:0008:0012:0013:0015:00Wiped Tue 27 Oct, 19:38 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 43% of all ranked servers, and #491 of the quad servers (top 59%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 67 on average
9/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
49/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
23/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
4/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
10/ 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
10/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Server Name?

The map on My Server Name is procedural, produced by the game.

Which settings and rules apply on My Server Name?

No gather rate appears in the name of My Server Name. You can have up to 4 players in a group (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on My Server Name?

A reading taken now finds My Server Name offline; the most recent activity was 12 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

How does My Server Name rank against other Rust servers?

On player hours for the past week, My Server Name sits at #9,669, which puts it inside the top 43% of every ranked server. Within quad, it places #491.

Server facts

How reliably does My Server Name stay online?

As recorded now, My Server Name is not reachable, the last contact having been 12 hours ago. It was up 29% of the time across the last 1 full day: 7 of 24 hours. 27 October 2026 is when Rust Server Trends first recorded it.

Where in the world is My Server Name hosted?

Nothing about a region comes from My Server Name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 194.4.68.120:28015.

What build of Rust does My Server Name use?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does My Server Name wipe, and on which days?

Too few wipes of My Server Name are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 31 hours.

Tags

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp500 (Max players): The server has 500 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

These Rust Server Trends lists include My Server Name: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 3 days.

Connecting

What steps get you onto My Server Name?

You can connect by pressing F1 in Rust and typing client.connect 194.4.68.120:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp500
Max players The server has 500 slots.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.