Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h158 48 h

Station XX-4120 · recording

RUST Chill...

Online 194.32.140.180:28015 checked 10m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,120
top 19%
Last wipe
13d ago
biweekly schedule
Next wipe
9h
Wed 28 Oct, 04:01 UTC
Seismic record · station XX-4120 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 14:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 04:01 UTC, in 9h. Its biweekly schedule tag · low confidence

usual gap
12.4 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 9hWed 28 Oct, 04:01 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hWed 11 Nov, 04:01 UTC
  4. 28d 9hWed 25 Nov, 04:01 UTC
  5. 37d 0hThu 3 Dec, 19:00 UTCFW
  6. 42d 9hWed 9 Dec, 04:01 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 04:01 UTC13d ago M0.7rising 5 – running 0
Thu 1 Oct, 18:10 UTC FW26d ago M0.8rising 6 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average
217/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 231 on average
362/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 95 on average
97/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
38/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 54 on average
36/ 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
90/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RUST Chill...?

The procedural map on RUST Chill... is size 4,000 with seed 960395436, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RUST Chill...?

No gather rate appears in the name of RUST Chill.... At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RUST Chill...?

A reading taken now shows 0 players on RUST Chill..., which has 30 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.

How does RUST Chill... rank against other Rust servers?

On player hours for the past week, RUST Chill... sits at #4,120, which puts it inside the top 19% of every ranked server.

Server details

How reliably does RUST Chill... stay online?

RUST Chill... is up at the moment. Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does RUST Chill... perform under load?

Across the last 48 hours it averaged 135 server fps, with a floor of 117. At its highest, it carried 96,781 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,784 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RUST Chill... run from?

A region is not published by RUST Chill.... The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 194.32.140.180:28015.

What build of Rust does RUST Chill... use?

On Windows, RUST Chill... runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RUST Chill...?

The recent wipes averaged a busiest count of 6 players. 34 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

On what timetable does RUST Chill... run its wipes?

The prediction follows its tag, because too few of RUST Chill...'s wipes are on record to confirm its schedule. Wednesday 28 October at 04:01 UTC is when its next wipe is due. 13 days 9 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on RUST Chill... mean?

These are the tags RUST Chill... publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUST Chill... appear?

The Rust Server Trends lists that take in RUST Chill... are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto RUST Chill...?

You can connect by pressing F1 in Rust and typing client.connect 194.32.140.180:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptsw,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players 30 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptsw
Networking You'll see 'sw' as the network layer.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.