Station XX-8021 · no signal
150 Islands War [Random Drop | Custom Grenades]
Offline 194.230.148.161:28015 checked 2h ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 2
- Rank
- #8,021
- top 36%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, and #422 of the trio servers (top 67%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 14:00 UTC3h ago | – | – | – | – | – | 2 |
| Mon 26 Oct, 11:11 UTC3d ago | M0.0▲rising | 2 | – | – | 1 | |
| Fri 23 Oct, 17:31 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 13:52 UTC6d ago | M0.0■steady | 1 | – | 2.9 days | 1 | |
| Thu 22 Oct, 21:10 UTC6d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Tue 13 Oct, 16:59 UTC16d ago | – | – | – | – | – | 1 |
| Tue 13 Oct, 16:50 UTC16d ago | M0.0▲rising | 1 | halved by day 3 | 9.2 days | 0 | |
| Sat 26 Sep, 22:44 UTC32d ago | M0.0▲rising | 1 | halved by day 1 | 16.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on 150 Islands War [Random Drop | Custom Grenades]?
No gather rate appears in the name of 150 Islands War [Random Drop | Custom Grenades]. The limit for a group is 3 players (trio). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on 150 Islands War [Random Drop | Custom Grenades]?
A reading taken now finds 150 Islands War [Random Drop | Custom Grenades] offline; the most recent activity was 2 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.
How does 150 Islands War [Random Drop | Custom Grenades] rank against other Rust servers?
The last seven days of player hours place 150 Islands War [Random Drop | Custom Grenades] at #8,021, in the top 36% of all ranked servers. The ranking for trio puts it at #422.
Operator and location
How reliably does 150 Islands War [Random Drop | Custom Grenades] stay online?
150 Islands War [Random Drop | Custom Grenades] is down at the moment; the last recorded contact was 2 hours ago. It was up 7% of the time across the last 7 full days: 11 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Which region does 150 Islands War [Random Drop | Custom Grenades] run from?
A region is not published by 150 Islands War [Random Drop | Custom Grenades]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 194.230.148.161:28015.
What build of Rust does 150 Islands War [Random Drop | Custom Grenades] use?
On Windows, 150 Islands War [Random Drop | Custom Grenades] runs Rust network protocol 2635 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does 150 Islands War [Random Drop | Custom Grenades] wipe, and on which days?
No wipe schedule is kept by 150 Islands War [Random Drop | Custom Grenades], which makes a new world every few hours. None of those resets counts as a wipe.
Tags
What do the server tags on 150 Islands War [Random Drop | Custom Grenades] mean?
These are the tags 150 Islands War [Random Drop | Custom Grenades] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts3 (Group limit): Each team can hold up to 3; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 150 Islands War [Random Drop | Custom Grenades] appear?
The Rust Server Trends lists that take in 150 Islands War [Random Drop | Custom Grenades] are: Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.
Connecting
How do you connect to 150 Islands War [Random Drop | Custom Grenades]?
You can connect by pressing F1 in Rust and typing client.connect 194.230.148.161:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.