Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,237 Active3,978 Wipes · 3 h329 48 h

Station XX-10521 · no signal

[US East] Puffer Tiny Monday

Offline 194.153.216.151:25689 checked 1d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#10,521
top 47%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10521 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0023:0004:0008:0013:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040019:0023:0004:0008:0013:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 21:55 UTC4d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
44/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
43/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 207 on average
162/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 161 on average
118/ 200
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
8/ 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
23/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US East] Puffer Tiny Monday?

[US East] Puffer Tiny Monday runs a procedural map of size 1,800 with seed 1378835071, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US East] Puffer Tiny Monday?

The name of [US East] Puffer Tiny Monday gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [US East] Puffer Tiny Monday?

No players are recorded on [US East] Puffer Tiny Monday at this moment; it is offline, and the last sighting was 25 hours ago. Across seven days this server recorded an average of 0 players and a peak of 3.

How does [US East] Puffer Tiny Monday rank against other Rust servers?

The last seven days of player hours place [US East] Puffer Tiny Monday at #10,521, in the top 47% of all ranked servers.

Server details

How reliably does [US East] Puffer Tiny Monday stay online?

As recorded now, [US East] Puffer Tiny Monday is not reachable, the last contact having been 25 hours ago. Going by the uptime figure it reports, it restarted about 27 hours ago. 162 of 168 hours in the last 7 full days were up time, 96% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.

Does [US East] Puffer Tiny Monday hold a steady tick rate?

Its average server fps over the last 48 hours was 234, and it never dropped below 198. Buildings, deployables and all the rest of the world's entities brought it to a high of 13,434. It reached a ceiling of 1,096 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US East] Puffer Tiny Monday hosted?

Its name points to North America, but [US East] Puffer Tiny Monday publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 194.153.216.151:25689 is the address it uses.

What build of Rust does [US East] Puffer Tiny Monday use?

Rust network protocol 2635 and build 168909 on Linux is what [US East] Puffer Tiny Monday runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [US East] Puffer Tiny Monday?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does [US East] Puffer Tiny Monday run its wipes?

On record so far are too few of [US East] Puffer Tiny Monday's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 4 days 20 hours is how long the current world has been running.

Tags

What do the server tags on [US East] Puffer Tiny Monday mean?

These are the tags [US East] Puffer Tiny Monday publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US East] Puffer Tiny Monday appear?

You will find [US East] Puffer Tiny Monday on the following Rust Server Trends lists: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to [US East] Puffer Tiny Monday?

You can connect by pressing F1 in Rust and typing client.connect 194.153.216.151:25689 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.