Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players36,787 Active2,913 Wipes · 3 h75 48 h

Station XX-15339 · no signal

TEST | MAIN | Wipe 03.01

Offline 194.147.90.128:28015 checked 5d ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
72/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
100/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
35/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TEST | MAIN | Wipe 03.01?

The map on TEST | MAIN | Wipe 03.01 is procedural, produced by the game.

Which settings and rules apply on TEST | MAIN | Wipe 03.01?

You will find no gather rate in the name of TEST | MAIN | Wipe 03.01. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on TEST | MAIN | Wipe 03.01 right now?

No players are recorded on TEST | MAIN | Wipe 03.01 at this moment; it is offline, and the last sighting was 5 days 10 hours ago. Averaged across the last seven days, the population was 0 players.

How does TEST | MAIN | Wipe 03.01 rank against other Rust servers?

Over the last seven days, TEST | MAIN | Wipe 03.01 recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does TEST | MAIN | Wipe 03.01 stay online?

No contact with TEST | MAIN | Wipe 03.01 right now, and the last recorded contact was 5 days 10 hours ago. 46 of 168 hours in the last 7 full days were up time, 27% of the total. 18 October 2026 is when Rust Server Trends first recorded it.

Where in the world is TEST | MAIN | Wipe 03.01 hosted?

No region is published by TEST | MAIN | Wipe 03.01. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 194.147.90.128:28015.

What build of Rust does TEST | MAIN | Wipe 03.01 use?

Rust network protocol 2632 and build 160556 on Windows is what TEST | MAIN | Wipe 03.01 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does TEST | MAIN | Wipe 03.01 wipe, and on which days?

On record so far are too few of TEST | MAIN | Wipe 03.01's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 10 days 20 hours.

Lists and tags

What do the server tags on TEST | MAIN | Wipe 03.01 mean?

These are the tags TEST | MAIN | Wipe 03.01 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160556 (Build): Game build: 160556; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TEST | MAIN | Wipe 03.01 appear?

These Rust Server Trends lists include TEST | MAIN | Wipe 03.01: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to TEST | MAIN | Wipe 03.01?

You can connect by pressing F1 in Rust and typing client.connect 194.147.90.128:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players 200 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs160556
Build Game build: 160556.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.