Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players96,636 Active3,859 Wipes · 3 h527 48 h

Station XX-6008 · recording

ZAP-Hosting.com Rust serverhosting

Online 193.34.69.216:27000 checked 7m ago

moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,008
top 27%
Last wipe
4d ago
no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-6008 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 16d 16hSun 15 Nov, 13:02 UTC
  3. 34d 22hThu 3 Dec, 19:00 UTCFW
  4. 37d 16hSun 6 Dec, 13:02 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 13:02 UTC4d ago M0.3rising 2 – running 0
Sun 4 Oct, 13:17 UTC25d ago M0.0steady 2 halved by day 1 21 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
73/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
139/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
48/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
143/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ZAP-Hosting.com Rust serverhosting?

Generated by the game, the map on ZAP-Hosting.com Rust serverhosting is procedural, size 5,800 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on ZAP-Hosting.com Rust serverhosting?

You will find no gather rate in the name of ZAP-Hosting.com Rust serverhosting. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on ZAP-Hosting.com Rust serverhosting?

A reading taken now shows 1 players on ZAP-Hosting.com Rust serverhosting, which has 10 slots. Across seven days this server recorded an average of 0 players and a peak of 2.

How does ZAP-Hosting.com Rust serverhosting rank against other Rust servers?

On player hours for the past week, ZAP-Hosting.com Rust serverhosting sits at #6,008, which puts it inside the top 27% of every ranked server.

Server facts

How reliably does ZAP-Hosting.com Rust serverhosting stay online?

ZAP-Hosting.com Rust serverhosting is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. It was up 90% of the time across the last 7 full days: 151 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.

How well does ZAP-Hosting.com Rust serverhosting perform under load?

Its average server fps over the last 48 hours was 54, and it never dropped below 43. The world held up to 75,634 entities at its peak, buildings and deployables included. Memory use peaked at 4,878 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does ZAP-Hosting.com Rust serverhosting run from?

No region is published by ZAP-Hosting.com Rust serverhosting. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 193.34.69.216:27000.

Which Rust version is ZAP-Hosting.com Rust serverhosting running?

On Linux, ZAP-Hosting.com Rust serverhosting runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on ZAP-Hosting.com Rust serverhosting?

The recent wipes averaged a busiest count of 2 players. 7 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does ZAP-Hosting.com Rust serverhosting wipe, and on which days?

every 3 weeks on Sunday at 13:02 UTC is how ZAP-Hosting.com Rust serverhosting wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 4 days 6 hours.

Server tags

What do the server tags on ZAP-Hosting.com Rust serverhosting mean?

Tags published by ZAP-Hosting.com Rust serverhosting and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ZAP-Hosting.com Rust serverhosting appear?

The Rust Server Trends lists that take in ZAP-Hosting.com Rust serverhosting are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto ZAP-Hosting.com Rust serverhosting?

To join, enter client.connect 193.34.69.216:27000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.