Station NA-14986 · recording
[NA] Draconic - Community | Weekly Tue | Team Limit 4
Online NA 193.31.31.106:28031 checked 9m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,986
- top 67% · #1468 in NA
- Last wipe
- 1d ago
- weekly schedule
- Next wipe
- 5d 0h
- Tue 3 Nov, 18:11 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 18:11 UTC, in 5d 0h. Its weekly schedule tag · low confidence
- usual gap
- 9.5 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 5d 0hTue 3 Nov, 18:11 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 12d 0hTue 10 Nov, 18:11 UTC
- 19d 0hTue 17 Nov, 18:11 UTC
- 26d 0hTue 24 Nov, 18:11 UTC
- 33d 0hTue 1 Dec, 18:11 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 40d 0hTue 8 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 18:11 UTC1d ago | – | – | – | – | running | 0 |
| Thu 1 Oct, 19:33 UTC FW27d ago | M0.0■steady | 0 | – | 25.9 days | 0 | |
| Tue 29 Sep, 18:10 UTC29d ago | M0.3▲rising | 2 | held half | 2.1 days | 0 | |
| Sun 20 Sep, 05:26 UTC39d ago | M0.0■steady | 0 | – | 9.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
The procedural map on [NA] Draconic - Community | Weekly Tue | Team Limit 4 is size 3,500 with seed 2033361939, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
No gather rate appears in the name of [NA] Draconic - Community | Weekly Tue | Team Limit 4. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
At this moment, [NA] Draconic - Community | Weekly Tue | Team Limit 4 records 0 players across 150 slots. The seven-day average is 0 players, with a peak of 1.
How does [NA] Draconic - Community | Weekly Tue | Team Limit 4 rank against other Rust servers?
For player hours across the last seven days, [NA] Draconic - Community | Weekly Tue | Team Limit 4 takes #14,986 overall and #1,468 in North America, inside the top 67% of all ranked servers.
Server facts
How reliably does [NA] Draconic - Community | Weekly Tue | Team Limit 4 stay online?
Right now, you can reach [NA] Draconic - Community | Weekly Tue | Team Limit 4. Going by the uptime figure it reports, it restarted about 45 hours ago. 149 of 168 hours in the last 7 full days were up time, 89% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does [NA] Draconic - Community | Weekly Tue | Team Limit 4 hold a steady tick rate?
The 48-hour average is 99 server fps; 63 is the lowest observed. The world held up to 66,011 entities at its peak, buildings and deployables included. It reached a ceiling of 3,574 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [NA] Draconic - Community | Weekly Tue | Team Limit 4 hosted?
The NA tag is how [NA] Draconic - Community | Weekly Tue | Team Limit 4 lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 193.31.31.106:28031.
What build of Rust does [NA] Draconic - Community | Weekly Tue | Team Limit 4 use?
Rust network protocol 2635 and build 168909 on Linux is what [NA] Draconic - Community | Weekly Tue | Team Limit 4 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does [NA] Draconic - Community | Weekly Tue | Team Limit 4 wipe, and on which days?
The prediction is taken from its tag, since [NA] Draconic - Community | Weekly Tue | Team Limit 4 has too few wipes on record to confirm the schedule. Tuesday 3 November at 18:11 UTC is when its next wipe is due. It has run its current world for 47 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on [NA] Draconic - Community | Weekly Tue | Team Limit 4 mean?
These are the tags [NA] Draconic - Community | Weekly Tue | Team Limit 4 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [NA] Draconic - Community | Weekly Tue | Team Limit 4 appear?
These Rust Server Trends lists include [NA] Draconic - Community | Weekly Tue | Team Limit 4: Rust community servers without the side modes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Connecting
How do you connect to [NA] Draconic - Community | Weekly Tue | Team Limit 4?
You can connect by pressing F1 in Rust and typing client.connect 193.31.31.106:28031 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://shop.draconic.store.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.