Rust Server TrendsSeismic network · station log
Recording Stations11,590 Players33,807 Active2,855 Wipes · 3 h67 48 h

Station XX-15423 · no signal

[U.S]OzziGaming Vanilla | Bi-Weekly |

Offline 193.31.31.104:28032 checked 4d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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59/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
8/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [U.S]OzziGaming Vanilla | Bi-Weekly |?

The procedural map on [U.S]OzziGaming Vanilla | Bi-Weekly | is size 3,000 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [U.S]OzziGaming Vanilla | Bi-Weekly |?

You will find no gather rate in the name of [U.S]OzziGaming Vanilla | Bi-Weekly |. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [U.S]OzziGaming Vanilla | Bi-Weekly | right now?

No players are recorded on [U.S]OzziGaming Vanilla | Bi-Weekly | at this moment; it is offline, and the last sighting was 4 days 11 hours ago. The seven-day average for this server is 0 players.

How does [U.S]OzziGaming Vanilla | Bi-Weekly | rank against other Rust servers?

Over the last seven days, [U.S]OzziGaming Vanilla | Bi-Weekly | recorded enough player hours to reach #15,423 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does [U.S]OzziGaming Vanilla | Bi-Weekly | stay online?

[U.S]OzziGaming Vanilla | Bi-Weekly | is down at the moment; the last recorded contact was 4 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 66, or 39% of the time. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Where in the world is [U.S]OzziGaming Vanilla | Bi-Weekly | hosted?

A region is not published by [U.S]OzziGaming Vanilla | Bi-Weekly |. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 193.31.31.104:28032.

What build of Rust does [U.S]OzziGaming Vanilla | Bi-Weekly | use?

[U.S]OzziGaming Vanilla | Bi-Weekly | is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe, and on which days?

The rhythm of [U.S]OzziGaming Vanilla | Bi-Weekly | cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 15 hours.

Lists and tags

What do the server tags on [U.S]OzziGaming Vanilla | Bi-Weekly | mean?

The game's server browser reads the tags [U.S]OzziGaming Vanilla | Bi-Weekly | publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [U.S]OzziGaming Vanilla | Bi-Weekly | appear?

These Rust Server Trends lists include [U.S]OzziGaming Vanilla | Bi-Weekly |: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [U.S]OzziGaming Vanilla | Bi-Weekly |?

Enter client.connect 193.31.31.104:28032 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.