Station XX-15269 · no signal
[U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |
Offline 193.31.31.104:28018 checked 6d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
[U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | runs a procedural map of size 3,000 with seed 2029837, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
You will find no gather rate in the name of [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
[U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | is not responding at this moment and is offline, last seen 6 days 8 hours ago. The seven-day average for this server is 0 players.
How does [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | rank against other Rust servers?
Over the last seven days, [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | recorded enough player hours to reach #15,269 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | stay online?
No contact with [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | right now, and the last recorded contact was 6 days 8 hours ago. It was up 11% of the time across the last 7 full days: 18 of 168 hours. 5 October 2026 is when Rust Server Trends first recorded it.
Where in the world is [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | hosted?
No region is published by [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 193.31.31.104:28018.
What build of Rust does [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | use?
On Linux, [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | wipe, and on which days?
On record so far are too few of [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 12 hours is how long the current world has been running.
Lists and tags
What do the server tags on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | mean?
The game's server browser reads the tags [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | appear?
The Rust Server Trends lists that take in [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
Enter client.connect 193.31.31.104:28018 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://ozzigaming.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.