Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players82,642 Active3,762 Wipes · 3 h274 48 h

Station XX-15281 · no signal

Rust Drive

Offline 193.29.139.147:28532 checked 27d ago

moddedcarbon
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,281
top 67%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15281 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 07:44 UTC27d ago M0.0rising 1 – running 0
Wed 30 Sep, 12:15 UTC29d ago M0.0steady 1 – 1.8 days 1
Mon 28 Sep, 16:55 UTC30d ago M0.0steady 1 – 1.8 days 1
Sun 27 Sep, 08:13 UTC32d ago M0.0steady 1 – 1.4 days 1
Sat 26 Sep, 00:44 UTC33d ago M0.0steady 1 – 1.3 days 1
Fri 25 Sep, 18:40 UTC33d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
172/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
133/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
78/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
48/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
242/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rust Drive?

You will find no gather rate in the name of Rust Drive. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on Rust Drive right now?

Rust Drive is not responding at this moment and is offline, last seen 27 days 3 hours ago.

How does Rust Drive rank against other Rust servers?

The last seven days of player hours place Rust Drive at #15,281, in the top 67% of all ranked servers.

Server facts

How reliably does Rust Drive stay online?

No contact with Rust Drive right now, and the last recorded contact was 27 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Which region does Rust Drive run from?

Nothing about a region comes from Rust Drive. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 193.29.139.147:28532.

What build of Rust does Rust Drive use?

On Linux, Rust Drive runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Drive?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.

On what timetable does Rust Drive run its wipes?

No next wipe can be predicted for Rust Drive, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 5 hours.

Tags

What do the server tags on Rust Drive mean?

The game's server browser reads the tags Rust Drive publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Drive appear?

You will find Rust Drive on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto Rust Drive?

You can connect by pressing F1 in Rust and typing client.connect 193.29.139.147:28532 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.