Station XX-15281 · no signal
Rust Drive
Offline 193.29.139.147:28532 checked 27d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,281
- top 67%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 07:44 UTC27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 30 Sep, 12:15 UTC29d ago | M0.0■steady | 1 | – | 1.8 days | 1 | |
| Mon 28 Sep, 16:55 UTC30d ago | M0.0■steady | 1 | – | 1.8 days | 1 | |
| Sun 27 Sep, 08:13 UTC32d ago | M0.0■steady | 1 | – | 1.4 days | 1 | |
| Sat 26 Sep, 00:44 UTC33d ago | M0.0■steady | 1 | – | 1.3 days | 1 | |
| Fri 25 Sep, 18:40 UTC33d ago | M0.0▲rising | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Rust Drive?
You will find no gather rate in the name of Rust Drive. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on Rust Drive right now?
Rust Drive is not responding at this moment and is offline, last seen 27 days 3 hours ago.
How does Rust Drive rank against other Rust servers?
The last seven days of player hours place Rust Drive at #15,281, in the top 67% of all ranked servers.
Server facts
How reliably does Rust Drive stay online?
No contact with Rust Drive right now, and the last recorded contact was 27 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Which region does Rust Drive run from?
Nothing about a region comes from Rust Drive. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 193.29.139.147:28532.
What build of Rust does Rust Drive use?
On Linux, Rust Drive runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Rust Drive?
The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.
On what timetable does Rust Drive run its wipes?
No next wipe can be predicted for Rust Drive, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 5 hours.
Tags
What do the server tags on Rust Drive mean?
The game's server browser reads the tags Rust Drive publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Drive appear?
You will find Rust Drive on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto Rust Drive?
You can connect by pressing F1 in Rust and typing client.connect 193.29.139.147:28532 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.